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  • Action
  • duration 1 Hours, 39m
  • Hirokazu Yasuhara
  • Average Ratings 8,5 / 10 Star
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Sonic the Hedgehog Created by Sonic Team Original work Sonic the Hedgehog (1991) Owned by Sega Print publications Book(s) Printed media list Comics See Comic book list Films and television Film(s) 2020 film Short film(s) Web series list Animated series Animated series list Games Video game(s) Sonic the Hedgehog video game series Sega All-Stars Super Smash Bros. Official website Japan United States Sonic the Hedgehog [a] is a Japanese video game series and media franchise created by Sonic Team and owned by Sega. The franchise centers on Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main Sonic the Hedgehog games are platformers developed by Sonic Team; other games, developed by various studios, include spin-offs set in the racing, fighting, party and sports genres. The franchise also incorporates printed media, animations, a 2020 feature film, and merchandise. The first Sonic game, released in 1991 for the Sega Genesis, was developed after Sega requested a new mascot character to replace Alex Kidd and compete with Nintendo 's mascot Mario. Its success helped Sega become one of the leading video game companies during the 16-bit era of the early 1990s. Sega Technical Institute developed the next three Sonic games in addition to Sonic Spinball (1993). After a hiatus during the unsuccessful Saturn era, the first major 3D Sonic game, Sonic Adventure, was released in 1998 for the Dreamcast. Sega exited the console market and shifted to third-party development in 2001, allowing the series to continue on Nintendo, Xbox, and PlayStation systems. While Sonic games typically feature unique game mechanics and stories, they are linked by several recurring elements, such as the health system, locations, and speed-based gameplay. Games typically feature Sonic setting out to stop Eggman's schemes for world domination, and the player navigates levels that include springs, slopes, bottomless pits, and vertical loops. While Sonic and Eggman were the only characters introduced in the first game, the series would go on to have a large cast of characters; some, such as Miles "Tails" Prower, Knuckles the Echidna, and Shadow the Hedgehog, starred in self-titled spin-offs. The franchise has also been represented in crossovers like the Sega All-Stars and Super Smash Bros. series. Sonic the Hedgehog is Sega's flagship franchise and one of the bestselling video game franchises, selling 89   million by March 2011 and grossing over $5 billion by 2014. [1] The sum of series sales and free-to-play mobile game downloads totaled 920   million by 2019. [2] Several Sonic games appear on lists of the greatest games of all time, and the series has influenced internet and popular culture, as well as games featuring animal mascots. However, Sonic games have also been criticized for a perceived decline in quality over the years. Development Conception and Genesis games (1991—1995) In 1990, Sega of Japan president Hayao Nakayama decided Sega needed a flagship series and mascot to compete with Nintendo 's Mario series. Nintendo had recently released Super Mario Bros. 3, at the time the bestselling video game ever. Sega's strategy had been based on its earlier release of the Sega Genesis in the 16-bit era and its reliance on its successful arcade business to port games to the console. However, Nakayama recognized that Sega needed a star character in a game that could demonstrate the power of the hardware of the Sega Genesis. [3] Sega's mascot, Alex Kidd, was considered too similar to Mario. [4] Some sources indictate that an internal contest was held to determine a new mascot, [5] [6] although designer Hirokazu Yasuhara indicated the instruction was given to only him, artist Naoto Ohshima, and programmer Yuji Naka. [7] Regardless, the winning character was a teal hedgehog created by Ohshima. [5] The gameplay of Sonic the Hedgehog originated with a tech demo created by Naka, who had developed an algorithm that allowed a sprite to move smoothly on a curve by determining its position with a dot matrix. Naka's original prototype was a platform game that involved a fast-moving character rolling in a ball through a long winding tube, a concept fleshed out with Ohshima's character design and levels conceived by Yasuhara. [8] Sonic's color was chosen to match Sega's cobalt blue logo, and his shoes evolved from a design inspired by Michael Jackson 's boots; the red shoe color was inspired by Santa Claus and the cover of Jackson's 1987 album Bad. His personality was based on Bill Clinton 's "can-do" attitude. [9] [10] [11] [12] The antagonist, Doctor Eggman, was another character Ohshima had designed for the contest. The development team thought the rejected design was excellent and retooled the character into a villain. [13] The team took the name Sonic Team for the game's release. [14] Although Sega of America CEO Michael Katz and Sega of America's marketing experts were certain that Sonic would not catch on with American children, [15] [16] Katz's replacement, Tom Kalinske, arranged to place Sonic the Hedgehog as the pack-in game with the Genesis. [17] [18] Featuring speedy gameplay, Sonic the Hedgehog greatly increased the popularity of the Sega Genesis in North America [19] and is credited with helping Sega gain 65% of the market share against Nintendo. [9] Naka was dissatisfied with his treatment at Sega and felt he received little credit for his involvement in the success. He quit but was hired by Mark Cerny to work at the US-based Sega Technical Institute (STI), with a higher salary and more creative freedom. Yashura also decided to move to STI. [20] [19] STI began work on Sonic the Hedgehog 2 in November 1991. [20] Level artist Yasushi Yamaguchi designed Sonic's new sidekick, Tails, a two-tailed fox that can fly and was inspired by Japanese folklore about the kitsune. [5] While STI made Sonic 2, Ohshima led a team in Japan to create Sonic CD for the Sega CD. [21] Like its predecessor, Sonic the Hedgehog 2 was a major success, but its development suffered from the language barrier and cultural differences between the Japanese and American developers. [22] Once development on Sonic 2 concluded, Cerny departed and was replaced by Roger Hector. Under Hector, STI was divided into two teams: the Japanese developers led by Naka, and the American developers. [22] The Japanese began to work on Sonic the Hedgehog 3 and Sonic & Knuckles. [23] The two were intended to be one large game, but time was limited and the manufacturing costs of a 34-megabit cartridge [24] with NVRAM were prohibitively expensive. The team split the game in half, giving the developers more time to finish the second part, and splitting the cost between two cartridges. [25] The games introduced Sonic's rival Knuckles, created by artist Takashi Thomas Yuda. [26]: 51; 233 When Sega management realized Sonic the Hedgehog 3 would not be completed in time for the 1993 holiday shopping season, it commissioned the American team to make a new game, the spin-off Sonic Spinball. [27] Following the release of Sonic & Knuckles in 1994, Yasuhara quit Sega and Naka returned to Japan, having been offered a role as a producer. [14] He was reunited with Ohshima and brought with him Takashi Iizuka, [28] who had worked with Naka's team at STI. [23] A number of Sonic games were developed for Sega's 8-bit consoles, the Master System and Game Gear. The first, an 8-bit version of the first game, was developed by Ancient to promote the handheld Game Gear and was released in December 1991. [29] Aspect Co. developed most of the subsequent 8-bit Sonic games, beginning with a version of Sonic 2. [30] Other notable Sonic games released during this period include Dr. Robotnik's Mean Bean Machine (a Western localization of the Japanese puzzle game Puyo Puyo), [31] SegaSonic the Hedgehog (an arcade game), [29] and Knuckles' Chaotix ( a spin-off for the Genesis's 32X add-on starring Knuckles). [32] Saturn (1996—1998) During the development of Sonic 3, the developers had created a prototype for an isometric Sonic game. [33] Sega reused this concept for Sonic 3D Blast (1996), commissioned towards the end of the Genesis's lifecycle. [34] In Japan, Sonic Team was preoccupied with new intellectual property, [14] Nights into Dreams (1996), for Sega's 32-bit Saturn console, so development of 3D Blast was outsourced to the British studio Traveller's Tales. [35] While 3D Blast sold well, [34] [36] it was criticized for its gameplay, controls, and slow pace. [37] [38] [39] Meanwhile, in America, STI worked on Sonic X-treme, a 3D Sonic game for the Saturn intended for the 1996 holiday shopping season. X-treme 's development was hindered by disputes between Sega of America and Japan, Naka's refusal to let STI use the Nights into Dreams game engine, and problems adapting the series to 3D. After two of the lead developers became ill, the game was canceled. [40] [41] With X-treme 's cancellation, Sega ported 3D Blast to the console [42] [43] with updated graphics and bonus levels developed by Sonic Team. [44] [45] In 1997, Sega announced "Project Sonic", a promotional campaign aimed at increasing market awareness of and renewing excitement for the Sonic brand. The first Project Sonic release, the compilation Sonic Jam, [46] included a 3D overworld used by Sonic Team to experiment with 3D Sonic gameplay. [47] Sonic Team and Traveller's Tales collaborated again to produce the second Project Sonic game— Sonic R, [48] a 3D racing game and the only original Sonic game for the Saturn. [49] [50] The cancellation of Sonic X-treme, as well as the Saturn's general lack of Sonic games, are considered important factors in the Saturn's struggle to find an audience. [49] [51] The series' popularity diminished; according to Nick Thorpe of Retro Gamer, "[b]y mid-1997 Sonic had essentially been shuffled into the background... it was astonishing to see that just six years after his debut, Sonic was already retro. " [52] Jump to 3D (1998—2005) With its Sonic Jam experiments, Sonic Team began developing a 3D Sonic platformer for the Saturn. The project stemmed from a proposal by Iizuka to develop a Sonic role-playing video game (RPG) with an emphasis on storytelling. The Saturn's limited capabilities made development difficult, so Sonic Team transitioned development to the Dreamcast, which Naka believed would allow for the ultimate Sonic game. [26]: 65–67 Sonic Adventure, released in 1998, was one of the largest video games ever created at the time, [53] and introduced elements that became series staples. [54] [55] Artist Yuji Uekawa redesigned the characters to better suit 3D, with a style influenced by comics and animation. [54] Sonic Team's American division, Sonic Team USA, developed a sequel, Sonic Adventure 2 (2001), designed to be more action -oriented. [56] While both Adventure games were well received [57] [58] and the first sold over two million copies, [59] consumer interest in the Dreamcast quickly faded, and Sega's attempts to spur sales through lower prices and cash rebates caused escalating financial losses. [60] In January 2001, Sega announced it was discontinuing the Dreamcast to become a third-party developer. [61] Afterward, Sega released an expanded port of Sonic Adventure 2 for the Nintendo GameCube, [62] chosen for its 56k technology. [63] Sonic Team USA also began developing the first multi-platform Sonic game, Sonic Heroes (2003), for the GameCube, Microsoft 's Xbox, and Sony 's PlayStation 2. [64] The game was designed for a broad audience, [65] and Sonic Team revived elements, such as special stages and the Chaotix characters, not seen since the Genesis era. [66] Reviews for Sonic Heroes were mixed; [67] while its graphics and gameplay were praised, critics felt it failed to address the problems of previous Sonic games, such as the camera. [68] [69] [70] After completing Sonic Heroes, Sonic Team USA was renamed Sega Studios USA. [14] Its next project was Shadow the Hedgehog (2005), a Sonic spin-off starring Shadow, a character introduced in Adventure 2. [71] [72] While Shadow retains most elements from previous Sonic games, it was aimed at a mature audience and introduces third-person shooting and nonlinear gameplay. [73] Shadow the Hedgehog was critically panned for its mature themes and level design, [74] [75] but was a commercial success, selling at least 1. 59 million units. [76] [77] Sega continued to release 2D Sonic games. In 1999, it collaborated with SNK to produce Sonic the Hedgehog Pocket Adventure, [78] an adaptation of Sonic 2 for the Neo Geo Pocket Color. [79] Some SNK staff went on to form Dimps the following year and developed original 2D Sonic games— Sonic Advance (2001), Sonic Advance 2 (2002), and Sonic Advance 3 (2004)—for Nintendo's Game Boy Advance (GBA). [80] [81] Sonic Advance was outsourced to Dimps because Sonic Team was understaffed with employees familiar with the GBA's hardware. [82] Dimps also developed Sonic Rush (2005) for the Nintendo DS, which uses a 2. 5D perspective. [83] [84] To introduce older games in the series to new fans, Sonic Team developed two compilations, Sonic Mega Collection (2002) and Sonic Gems Collection (2005). [85] Further spin-offs included the party game Sonic Shuffle (2000), [86] the pinball game Sonic Pinball Party (2003), [87] and the fighting game Sonic Battle (2003). [88] Seventh-generation consoles (2006—2012) For the franchise's 15th anniversary in 2006, Sonic Team developed Sonic Riders, Sonic the Hedgehog, [89] [90] and a GBA port of the original Sonic. [91] Sonic Riders, the first Sonic racing game since Sonic R, was designed to appeal to Sonic and extreme sports fans. [92] [93] With a more realistic setting than previous entries, Sonic the Hedgehog was intended to reboot the series for seventh generation consoles such as the Xbox 360 and PlayStation 3. [94] [95] [96] The game faced serious development problems; Naka resigned as head of Sonic Team to form Prope [97] and the team split so work could begin on a Nintendo Wii Sonic game. According to Iizuka, these incidents, coupled with stringent Sega deadlines and an unpolished game engine, forced Sonic Team to rush development. [94] None of the 15th-anniversary Sonic games were successful critically, [98] [99] but Sonic the Hedgehog in particular was panned and became regarded as the worst game in the series. [100] [101] Game Informer wrote that the game "[became] synonymous with the struggles the Sonic the Hedgehog franchise had faced in recent years. Sonic 2006 was meant to be a return to the series' roots, but it ended up damning the franchise in the eyes of many. " [94] The first Sonic game for the Wii, Sonic and the Secret Rings (2007), takes place in the world of Arabian Nights and was released instead of a port of the 2006 Sonic the Hedgehog. [102] Citing lengthy development times, Sega switched plans and conceived a game that would use the motion detection of the Wii Remote. [103] Sega released a sequel, Sonic and the Black Knight, set in the world of King Arthur, in 2009. [104] Secret Rings and Black Night form what is known as the Sonic Storybook sub-series. [105] A Sonic Riders sequel, Zero Gravity (2008), and a version of Unleashed were also developed for the Wii and PlayStation 2. [106] [107] Sega collaborated with former rival Nintendo to produce Mario & Sonic, an Olympic Games -themed crossover with the Mario franchise. The first Mario & Sonic game was released in 2007 to tie in with the 2008 Summer Olympics, [108] [109] and sequels based on the 2010 Winter Olympics and the 2012 Summer Olympics were released in 2009 and 2011. [110] [111] Dimps returned to the Sonic series with Sonic Rush Adventure, a sequel to Sonic Rush, in 2007. [112] DS versions of the Mario & Sonic games were produced, [110] [113] while BioWare developed the first Sonic RPG, Sonic Chronicles: The Dark Brotherhood (2008), also for the DS. [114] Backbone Entertainment developed two Sonic games exclusive to the PlayStation Portable, Sonic Rivals (2006) and Sonic Rivals 2 (2007). [115] [116] Sonic Team began working on Sonic Unleashed (2008) in 2005. [117] It was conceived as a sequel to Adventure 2, but became a standalone entry after Sonic Team introduced innovations to separate it from the Adventure games. [118] With Unleashed, Sonic Team sought to combine the best aspects of 2D and 3D Sonic games and address criticisms of previous 3D entries, [119] [120] although reviews were mixed. [121] Following this string of poorly received Sonic games, Sonic Team refocused on speed and more traditional side-scrolling, [122] and Iizuka was installed as the head of the department. [123] [124] Sonic the Hedgehog 4, a side-scrolling episodic sequel to Sonic & Knuckles co-developed by Sonic Team and Dimps, [125] began with Episode I in 2010, [126] followed by Episode II in 2012. [127] Later in 2010, Sega released Sonic Colors for the Wii and DS, expanding on the well received aspects of Unleashed and introduced the Wisp power-ups. [128] For the series' 20th anniversary in 2011, Sega released Sonic Generations for the Xbox 360, PlayStation 3, and Windows; [129] [130] a separate version was developed by Dimps for the Nintendo 3DS. [131] [132] Sonic Generations featured remakes of levels from previous Sonic games and reintroduced the "classic" Sonic design from the Genesis era. [129] [132] These efforts were better received, especially in comparison to the 2006 game and Unleashed. [122] The British studio Sumo Digital developed Sonic & Sega All-Stars Racing (2010) and Sonic & All-Stars Racing Transformed (2012), crossover kart racing games featuring Sonic and other Sega franchises. [133] [134] Eighth-generation consoles (2013–present) In May 2013, Nintendo announced it was collaborating with Sega to produce three Sonic games for its Wii U and 3DS platforms. [135] The first game in the partnership, 2013's Sonic Lost World, [135] was also the first Sonic game for eighth generation hardware. [136] Sonic Lost World was designed to be streamlined and fluid in movement and design, [137] borrowing elements from Nintendo's Super Mario Galaxy games and the canceled X-treme. [138] The second was Mario & Sonic at the Sochi 2014 Olympic Winter Games (2013) for the Wii U, the fourth Mario & Sonic game and a 2014 Winter Olympics tie-in. [135] The deal was completed in 2014 with the release of Sonic Boom: Rise of Lyric for the Wii U and Sonic Boom: Shattered Crystal for the 3DS; these games were based on the Sonic Boom television series (see Animation section). [122] [139] None of the games were well received; Sonic Lost World polarized critics, [140] critics found Mario & Sonic at the Sochi 2014 Olympic Winter Games mediocre [141] and panned the Sonic Boom games. [122] Nonetheless, the fifth Mario & Sonic game, Mario & Sonic at the Rio 2016 Olympic Games, and Sonic Boom: Fire & Ice, a Shattered Crystal sequel, were released in 2016. [142] [143] Sega began to release more Sonic games for mobile phones, [122] such as iOS and Android devices. After he developed a version of Sonic CD for modern consoles in 2011, Australian programmer Christian "Taxman" Whitehead collaborated with fellow Sonic fandom member Simon "Stealth" Thomley to develop remasters of the original Sonic the Hedgehog and Sonic the Hedgehog 2 for iOS and Android, which were released in 2013. [144] The remasters were developed using Whitehead's Retro Engine, an engine tailored for 2D projects, [144] and their upgrades received considerable praise. [145] [146] Sonic Dash (2013), a Temple Run -style endless runner, [147] was developed by Hardlight [148] and was downloaded over 100 million times by 2015, [149] and received a Sonic Boom -themed sequel that year. [150] Sonic Team released Sonic Runners, its first game for mobile devices, in 2015. [151] Sonic Runners was also an endless runner, [151] but was unsuccessful [152] and discontinued a year after release. [153] Gameloft released a sequel, Sonic Runners Adventure, in 2017 to generally positive reviews. [154] [155] At the San Diego Comic-Con in July 2016, Sega announced two Sonic games to coincide with the series' 25th anniversary: Sonic Mania and Sonic Forces. [156] Both were released for the PlayStation 4, Xbox One, Nintendo Switch, and Windows in 2017. [157] [158] Sonic Mania was developed by the independent game developers PagodaWest Games and Headcannon with a staff comprising members of the Sonic fandom; Whitehead conceived the project and served as director. [159] The game, which emulates the gameplay and visuals of the Genesis entries, was hailed as a return to form for the franchise. [160] [161] [162] Meanwhile, Sonic Team developed Sonic Forces, which revives the dual gameplay of Sonic Generations along with a third gameplay style featuring the player's custom character. [163] [164] Sonic Forces received mixed reviews, [165] with criticism directed at its short length. [163] [166] [167] At SXSW in March 2019, Iizuka confirmed a new mainline Sonic game was in development, although he did not specify any details. [168] Additionally, Sumo Digital developed another Sonic kart racing game, Team Sonic Racing (2019). Unlike its predecessors, Team Sonic Racing only features Sonic characters, as Sumo Digital wanted to expand the series' world and character roster. [133] [134] [169] Story Sega wanted Sonic to have strong Western appeal, so Sonic Team created a backstory similar to those of characters created by Disney, Marvel, Hanna-Barbera, and Sanrio. [170] Oshima developed a backstory with heavy American influence. In Ohshima's story, in the 1940s, there was a pilot whose peers nicknamed him "Hedgehog", and his jacket's embroidery contained an emblem with a hedgehog. The pilot married a children's book author, who wrote a story about a hedgehog based on the pilot. According to Ohshima, that story was the basis of the original Sonic the Hedgehog, and the title screen is based on the pilot's emblem. [170] When localizing the original Sonic the Hedgehog, Sega of America was given little background information regarding the game's lore by the Japanese developers, [171] and distributed an internal document that contained its "localized history and overall philosophy" for Sonic. [172] Known colloquially as the " Sonic the Hedgehog Bible ", [172] the 13-page [173] document went through multiple drafts. [171] One established that Sonic was from a family of hedgehogs that lived under a hedge in Hardly, Nebraska, and joined the town's track team after a coach noticed his speed. [172] Later drafts abandoned this story, [171] instead stating that Sonic learned his abilities from forest animals. [172] However, all three drafts establish that Eggman was benevolent and crafted Sonic's red sneakers, before he became evil in a freak accident involving a rotten egg. [172] The Sonic Bible had little lasting influence on the franchise, [173] although it heavily informed the writers of Sonic the Comic. The Japanese developers eventually integrated their backstory concepts in the games, rendering the Sonic Bible non- canon. [171] Sonic games traditionally follow Sonic's efforts to stop the mad scientist Eggman, who schemes to obtain the Chaos Emeralds—seven [b] emeralds with mystical powers. Within the Sonic lore, the Emeralds can turn thoughts into power, [174] warp time and space with a technique called Chaos Control, [175] [176] give energy to all living things, and be used to create nuclear or laser-based weaponry. [177] Sonic & Knuckles introduced the Master Emerald, [178] which controls the power of the Chaos Emeralds. [174] Eggman seeks the Emeralds in his quest to conquer the world, and traps animals in aggressive robots and stationary metal capsules. Because Sonic Team was inspired by the culture of the 1990s, Sonic features strong environmental themes. [170] Sonic represents "nature", [170] while Eggman represents "machinery" and "development"—a play on the then-growing debate between developers and environmentalists. [179] Characters The Sonic franchise is known for its large cast of characters; [180] Sonic the Fighters (1996) producer Yu Suzuki jokingly said that anyone who makes a Sonic game has the duty to create new characters. [181] The first game introduced Sonic, a blue hedgehog who can run at incredible speeds, and Eggman, a rotund mad scientist who designs robots and seeks the Chaos Emeralds. [6] During the Genesis era, Eggman was referred to by his surname, Robotnik, in Western territories. [182] The name change, instituted by Sega of America's Dean Sitton, [172] was made without consulting the Japanese developers, who did not want a single character to have two different names. Since Sonic Adventure, the character has been referred to as Eggman in all territories. [182] Much of the series' core cast was introduced in the succeeding games for the Genesis and its add-ons. Sonic 2 introduced Sonic's sidekick Miles "Tails" Prower, a yellow fox who can fly using his two tails. [183] Sonic CD introduced Amy Rose, a pink hedgehog and Sonic's self-proclaimed girlfriend, and Metal Sonic, a robotic doppelgänger of Sonic created by Eggman. [184] Sonic 3 introduced Sonic's rival Knuckles, a red echidna and the guardian of the Master Emerald, [185] while Knuckles' Chaotix introduced the Chaotix, a group comprising Espio the Chameleon, Vector the Crocodile, and Charmy Bee. [186] A number of characters introduced during this period, such as Mighty the Armadillo and Ray the Flying Squirrel from SegaSonic the Hedgehog and Fang the Sniper from Sonic Triple Trouble (1994), faded into obscurity, although they sometimes reappear. [29] [187] During Sonic Adventure 's development, Sonic Team discovered that the characters' designs from the Genesis games, which were relatively simple, did not suit a 3D environment. As such, the art style was modernized to alter the characters' proportions and make them appeal to Western audiences. [54] Since Sonic Adventure, the series' cast has expanded considerably. [180] Notable characters introduced in or following Sonic Adventure include Big, [188] a large cat who fishes for his pet frog; [189] [190] the E-100 Series of robots; [191] Shadow, a brooding black hedgehog; [188] Rouge, a treasure-hunting bat; [192] Blaze, a cat from an alternate dimension; [193] and Silver, a telekinetic hedgehog from the future. [188] The series also features two fictional species: Chao, which function as digital pets and minor gameplay elements, [194] and Wisps, which function as power-ups. [195] Some Sonic characters have headlined spin-off games. Eggman is the featured character of Dr. Robotnik's Mean Bean Machine, a Western localization of Puyo Puyo. Sega chose to replace the Puyo Puyo characters with those from the Sonic franchise because it feared the product would not be popular with a Western audience. [196] In 1995, Sega released two Game Gear spin-offs featuring Tails— Tails' Skypatrol (a scrolling shooter) and Tails Adventure (a Metroidvania game) [197] [198] —and the Knuckles-oriented Knuckles' Chaotix for the 32X. [32] 2005's Shadow the Hedgehog was developed in response to the Shadow character's popularity and to introduce "gun action" gameplay to the franchise. [199] Iizuka has commented that future spin-offs, such as sequels to Knuckles' Chaotix and Shadow the Hedgehog or a Big the Cat game, remain possibilities. [200] [201] Gameplay Sonic the Hedgehog games are characterized by speed-based platforming gameplay. Controlling the player character, the player navigates a series of levels at high speeds while jumping between platforms, avoiding enemy and inanimate obstacles, and collecting power-ups. The series contains both 2D and 3D games. 2D entries generally feature a simple control scheme, with jumping and attacking controlled by a single button, and require the player to simply reach the level's end. Meanwhile, 3D entries are more open-ended and feature additional level objectives, as well as the ability to upgrade and customize the playable character. Most games since Sonic Unleashed blend 2D and 3D gameplay, with the camera shifting between side-scrolling and third-person perspectives. One distinctive game mechanic of Sonic games are collectible golden rings spread throughout levels, which act as a form of health. Players possessing at least one ring can survive upon sustaining damage from an enemy or hazardous object; instead of dying, the player's rings are scattered. In most Sonic games, a hit causes the player to lose all of the rings, although in certain games a hit only costs a set number of rings such as ten or twenty. When the rings are scattered, the player has a short amount of time to re-collect some of them before they disappear. In many games, collecting 100 rings usually rewards the player character an extra life. Rings have other uses in certain games, such as currency ( Sonic Adventure 2), restoring health bars ( Sonic Unleashed), or improving statistics ( Sonic Riders). Levels in Sonic games feature elements such as slopes, bottomless pits, and vertical loops. Springboards are scattered throughout levels and catapult the player at high speeds in a particular direction. Sometimes they allow the player to proceed further in the level, while other times they are used to hinder their progress. Players' progress in levels is saved by passing checkpoints. Checkpoints serve other uses in various games, such as entering bonus stages in Sonic the Hedgehog 2, and leveling up in Sonic Heroes. In the 2D games, checkpoints take the appearance of posts, while in 3D games they are either small gates or pads on the ground. Some level locales, most notably Green Hill Zone, recur throughout the series. The series contains numerous power-ups, which are usually held in boxes that appear throughout levels. An icon indicates what it contains, and the player releases the item by destroying the box. In the early games, the boxes resembled television sets and could only be destroyed with an attack; in later games, they became transparent capsule -like objects easily destroyed with one touch. Common items in boxes include rings, a shield, invincibility, high speed, and extra lives. Sonic Colors introduced the Wisps, a race of extraterrestrial creatures that act as power-ups. Each Wisp has its own special ability corresponding to its color; for instance, yellow Wisps allow players to drill underground and find otherwise inaccessible areas. In most Sonic games, the goal is to collect the Chaos Emeralds; the player is frequently required to collect them all to defeat Eggman and achieve the games' good endings. Sonic games that do not feature the Chaos Emeralds, such as Sonic CD and the Sonic Storybook sub-series, feature different collectibles that otherwise function the same. Some games require the player to find the Emeralds in bonus stages accessed by collecting 50 rings, while others implement them as a plot device. In certain games, such as Sonic R and the 8-bit versions of Sonic the Hedgehog and Sonic the Hedgehog 2, the player is required to find the Emeralds within levels themselves. By collecting the Emeralds, players are rewarded with their characters' "Super" form, which grants them incredible speed, near-invincibility, and a change in color. Sonic games often share basic gameplay, but some have game mechanics that distinguish them from others. For instance, Knuckles' Chaotix is similar to previous entries in the series, but introduces a partner system whereby the player is connected to another character via a tether; the tether behaves like a rubber band and must be used to maneuver the characters. Sonic Unleashed introduces the Werehog, a beat 'em up gameplay style in which Sonic transforms into a werewolf -like beast and must fight enemies using brute strength. Both the Sonic Storybook games feature unique concepts: Secret Rings is controlled exclusively using the Wii Remote's motion detection, which Black Night incorporates hack and slash gameplay. While some games feature Sonic as the only playable character, others feature multiple, who typically have abilities Sonic does not and can access new areas. Many Sonic games contain multiplayer and cooperative gameplay, beginning with Sonic the Hedgehog 2. In some games, if the player chooses to control Sonic and Tails together, a second player can join in at any time and control Tails separately. Many also feature a competitive mode where two players compete against each other to the finish line in a split screen race. Crossovers Five months before the release of Sonic the Hedgehog, Sonic first appeared in Sega AM3 's racing game Rad Mobile (1991) as an ornament hanging from the driver's rearview mirror. Sonic Team let AM3 use Sonic because it was interested in getting the character visible to the public. Sonic also appears as a playable character in Christmas Nights (1996), a power-up in Billy Hatcher and the Giant Egg (2003), and makes a cameo in the 2008 Wii version of Samba de Amigo (1999). He and other characters from the franchise also feature in the Sega All-Stars series of Sega crossover games. Additionally, Flicky, the blue bird from Sega's 1984 arcade game, is an entire species and minor reoccurring minor character in Sonic. Since 2007, Sonic has appeared with Nintendo's mascot Mario in the Mario & Sonic series of Olympic Games tie-ins. Sonic also appears as a playable character in Nintendo's Super Smash Bros. series of crossover fighting games, beginning with Super Smash Bros. Brawl in 2008. Alongside Solid Snake from Konami 's Metal Gear franchise, Sonic was the first non-Nintendo character to appear in Smash. He was first considered for inclusion in Super Smash Bros. Melee (2001), but the game was too close to completion so his introduction was delayed until Brawl. He returned in Brawl 's sequels, Super Smash Bros. for Nintendo 3DS and Wii U (2014) and Super Smash Bros. Ultimate (2018). Additionally, Shadow and Knuckles appear in Smash as non-playable characters, while numerous Sonic characters make cameos through collectible stickers and trophies. In June 2015, characters from the Angry Birds RPG Angry Birds Epic (2014) appeared as playable characters in Sonic Dash during a three-week promotion, [202] while Sonic was added to Angry Birds Epic as a playable character the following September. [203] Similar crossovers with the Sanrio characters Hello Kitty, Badtz-Maru, My Melody, and Chococat and the Namco game Pac-Man took place in December 2016 and February 2018, respectively. [204] [205] In November 2016, a Sonic expansion pack was released for the toys-to-life game Lego Dimensions (2015); the pack includes Sonic as a playable character, in addition to Sonic -themed levels and vehicles. Music Sega director Fujio Minegishi had connections to the music industry at the time the original Sonic was in development, and suggested his friend Yūzō Kayama write the game's score. However, Sonic Team did not think Kayama's music would fit, and so commissioned Masato Nakamura, bassist and songwriter of the J-pop band Dreams Come True, to compose the soundtrack instead. [206] [207] Nakamura returned to compose Sonic 2 's soundtrack. For both games, Nakamura began composing early in development with only concept images for reference. [208] Nakamura treated Sonic as a film and designed the music around the atmosphere that he felt from the images of the stages. [209] After the original game was released, Nakamura became considerably popular in Japan; as such, his asking price increased. Dreams Come True owns the rights to Nakamura's score, which created problems when the Sonic Spinball team used the Sonic theme music without permission. [210] Two soundtracks were composed for Sonic CD: the original score, featured in the Japanese and European releases, was composed by Naofumi Hataya and Masafumi Ogata, while the one in the North American version was composed by Spencer Nilsen, David Young, and Mark Crew. The Japanese composition team drew inspiration from club music, such as house and techno, while Hataya cited C+C Music Factory, Frankie Knuckles, and the KLF as influences. [211] According to Nilsen, Sega commissioned a new soundtrack for the American release believed the marketing department felt it needed a "more rich and complex" soundtrack. [212] A number of composers contributed to the Sonic the Hedgehog 3 score, ranging from Sega sound staff [213] to independent contractors recruited so the game could be released in time. [214] American pop musician Michael Jackson, a Sonic fan, approached Sega, and he was hired to write tracks for Sonic 3. However, it is unclear if Jackson's contributions remain in the final game. According to Ohshima and Hector, Jackson's involvement was terminated and his music reworked following the first allegations of sexual abuse against him, [215] [29] but composers Doug Grigsby, Cirocco Jones, and Brad Buxer said they remained. [216] Buxer, who was Jackson's musical director, recalled Jackson chose to go uncredited because he was unhappy with how his music sounded on the Genesis, [216] and that the credits music became the basis for Jackson's 1996 single " Stranger in Moscow ". [217] Sonic 3 was the first Sonic game that Jun Senoue contributed to, [213] and, with his band Crush 40, he has composed the music for most Sonic games since Sonic 3D Blast. [c] While the Genesis Sonic soundtracks were characterized by electropop, Senoue's scores typically feature funk and rock music. [228] Additionally, Tomoya Ohtani has been the series' sound director since Sonic the Hedgehog in 2006, and was the lead composer for that game, Sonic Unleashed, Sonic Colors, Sonic Lost World, Sonic Runners, and Sonic Forces. [229] [230] Richard Jacques has composed music for a multitude of Sonic games, [231] [232] and Tee Lopes —who is known for releasing unofficial remixes of Sonic tracks on YouTube —was the lead composer for Sonic Mania [233] and a contributor to Team Sonic Racing. [234] Recent games have featured contributions from notable musicians; for instance, the main theme of the 2006 Sonic the Hedgehog was performed by Ali Tabatabaee and Matty Lewis of the band Zebrahead, [235] while Hoobastank lead singer Doug Robb performed the main theme of Sonic Forces. [236] Adapted media Animation Sega approached the American Broadcasting Company (ABC) in 1992 about producing two television series—"a syndicated show for the after-school audience" and a Saturday-morning cartoon —based on Sonic. Kalinske "had seen how instrumental the launch of He-Man and the Masters of the Universe cartoon series was to the success of the toyline " during his time at Mattel and believed that success could be recreated using Sonic. [237] The two cartoons, the syndicated Adventures of Sonic the Hedgehog (1993) and ABC's Sonic the Hedgehog (1993–1994), were produced by DIC Entertainment. DIC also produced a Sonic Christmas special in 1996 and Sonic Underground (1999–2000) to tie in with the release of Sonic Adventure. [238] [239] DIC's Sonic adaptations are generally not held in high regard. [238] [240] [241] Adventures of Sonic the Hedgehog comprised 65 episodes overseen by Ren & Stimpy director Kent Butterworth, and featured slapstick humor in the vein of Looney Tunes. [242] Meanwhile, the 26-episode Sonic the Hedgehog (commonly called Sonic SatAM), [239] inspired by Batman: The Animated Series, featured a bleak setting in which Eggman had conquered the world, while Sonic was a member of a resistance force that opposed him. [242] The series was canceled after two seasons. [239] Sonic Underground was supposed to last for 65 episodes, but only 40 were produced. The series follows Sonic and his siblings Manic and Sonia, who use the power of music to fight against Eggman and reunite with their mother. [238] [239] In all three series, Sonic was voiced by Family Matters star Jaleel White. [238] Conversely, in Japan, Sega and Sonic Team collaborated with Studio Pierrot to produce a Sonic original video animation (OVA). The two-episode OVA, Sonic the Hedgehog, was released direct-to-video in Japan in 1996. To coincide with Sonic Adventure 's Western release in 1999, [243] ADV Films released the OVA in North America as a 55-minute film dubbed Sonic the Hedgehog: The Movie. Sonic the Hedgehog, produced with input from Naka and Ohshima, is loosely based on Sonic CD (with certain elements borrowed from Sonic the Hedgehog 2 and 3), [238] and recounts Sonic's efforts to stop a generator taken over by Eggman from exploding and destroying their world. [244] Retrospectively, The A. V. Club 's Patrick Lee called the OVA "the only cartoon to adapt the look, sound, and feel of the Sonic games", with scenes and music that closely resemble the source material. [238] Sonic X, an anime series produced by TMS Entertainment and overseen by Naka, ran for three seasons (78 episodes) from 2003 to 2006. [238] [245] While previous series' episodes simply had self-contained plots, Sonic X told a single story that spanned the series' run. [238] In it, the Sonic cast teleports from their home planet to Earth during a scuffle with Eggman, where they meet a human boy, Chris Thorndyke. Throughout the course of the series, Sonic and his friends attempt to return to their world while fighting Eggman. The second season adapts the Sonic Adventure games and Sonic Battle, while the third season sees the friends return with Chris to their world, where they enter outer space and fight an army of aliens. [238] [245] Although Sonic X divided critics [246] and suffered from poor ratings in Japan, [245] it consistently topped ratings for its timeslot in the US and France. [247] [248] Sonic Boom, a computer-animated series produced by Sega and Genao Productions, [249] premiered on Cartoon Network in November 2014. [250] It features a satirical take on the Sonic mythos, [239] and the franchise's cast was redesigned for it. [250] According to Iizuka, Sonic Boom came about as a desire to appeal more to Western audiences, and it runs parallel with the main Sonic franchise. [251] To promote the release of Sonic Mania Plus, a five-part series of animated shorts was released on the Sonic the Hedgehog YouTube channel between March 30 and July 17, 2018. The series depicts Sonic's return to his world following the events of Sonic Forces, teaming up with his friends to prevent Eggman and Metal Sonic from collecting the Chaos Emeralds and Master Emerald. [252] The shorts were written and directed by Tyson Hesse, with animation by Neko Productions and music by Tee Lopes. [253] Similarly, Hesse and Neko Productions produced a two-part animated series to tie in with the release of Team Sonic Racing in 2019. [168] Sonic and Tails also appeared as guest stars in OK K. O.! Let's Be Heroes in August 2019. [254] Comics A Sonic the Hedgehog manga series was published in Shogakukan 's Shogaku Yonensei magazine, beginning in 1992. Written by Kenji Terada and illustrated by Sango Norimoto, the Sonic manga followed a sweet but cowardly young hedgehog named Nicky whose alter ego was the cocky, heroic Sonic. [255] According to character artist Kazuyuki Hoshino, the publication of the Sonic manga was part of Sega of Japan's promotional strategy to appeal to primary school children. [256] The Sonic design team worked with Shogakukan to create new characters; Amy Rose and Charmy Bee originated in the manga before appearing in the games. [29] [256] The longest-running Sonic -based publication is the 290-issue Sonic the Hedgehog, an American comic book published by Archie Comics from 1993 until its cancellation in 2017. [257] Archie also published a number of spin-offs, such as Knuckles the Echidna (1997–2000) and Sonic Universe (2009–2017). At the beginning, Archie's comic drew its premise from the Sonic the Hedgehog television series, with Sonic and a resistance force fighting the dictator Eggman. [257] Originally written as a "straightforward lighthearted action-comedy", Sonic the Hedgehog became more dramatic after Ken Penders began writing it with issue #11. [258] Penders remained the head writer for the following 150 issues, and developed an elaborate lore unique to the series. Ian Flynn took over writing duties in 2006 and remained the head writer until the series' cancellation. [258] Following a lawsuit by Penders for ownership of characters he created, in 2013 the series was rebooted; [258] the reboot resulted in hundreds of characters being dropped, [257] leaving only those who were introduced in the games or predated Penders' run. [258] At the time of its cancellation, Archie's Sonic the Hedgehog was the longest-running American comic book to never be relaunched, [258] and in 2008 was recognized by Guinness World Records as the longest-running comic based on a video game. [259] While Archie planned to publish at least four issues beyond #290, in January 2017 the series went on an abrupt hiatus, [258] and in July, Sega announced it was ending its business relationship with Archie in favor of a new partnership with IDW Publishing. [257] IDW's Sonic comic began in April 2018. Although the creative teams from the Archie series, such as Flynn, returned, the IDW series is set in a different continuity. Flynn said the IDW series differs from the Archie comic in that it draws from the games for stories, with the first story arc being set after the events of Sonic Forces. [260] Sonic the Comic, a British comic published by Fleetway Publications, lasted for 223 issues from 1993 to 2002; contributors to the series included Richard Elson, Nigel Kitching, Andy Diggle, and Nigel Dobbyn, among others. Sonic the Comic featured Sonic stories aimed at children, in addition to news and review sections. Although Sonic the Comic adapted the events of the games, the writers (such as Kitching) introduced concepts that allowed them to establish their own unique lore. The final story arc was a loose adaptation of Sonic Adventure in 2000, but the series continued until 2002; the last 39 issues were reprints of old stories. Following the series' cancellation, fans started Sonic the Comic Online, an unofficial webcomic that continues where the official series left off. [261] Live-action film Efforts to adapt Sonic to film began in August 1994, when Sega of America signed a deal with Metro-Goldwyn-Mayer Pictures and Trilogy Entertainment to produce a live-action animated film to tie in with Sonic X-treme. In May 1995, screenwriter Richard Jefferies pitched a treatment, Sonic the Hedgehog: Wonders of the World, to Sega. The treatment saw Sonic and Eggman escaping from Sonic X-treme into the real world, and Sonic collaborated with a boy to stop Eggman. However, none of the companies could agree, so the film was canceled. Jeffries, with permission from Sega, pitched his treatment to DreamWorks Animation, but was rejected. [237] In 2013, Sony Pictures Entertainment acquired the film rights to Sonic the Hedgehog, [262] and in June 2014 announced it would produce a Sonic film as a joint venture with Marza Animation Planet, which helped produce cutscenes for Sonic games. [263] Neal H. Moritz was attached to produce under his Original Film banner, alongside Takeshi Ito, Mie Onishi, and Toru Nakahara. [263] In February 2016, Sega CEO Hajime Satomi stated the film was scheduled for 2018. [264] Blur Studio 's Tim Miller and Jeff Fowler were hired the following October to develop the film; Fowler would make his feature directorial debut, while both would executive produce. [265] In October 2017, Paramount Pictures acquired the rights after Sony put the film into turnaround. However, most of the production team remained unchanged. [266] The film, written by Patrick Casey and Josh Miller, [265] [267] follows Sonic (voiced by Ben Schwartz) as he journeys to San Francisco with a small-town cop ( James Marsden) so he can escape Eggman ( Jim Carrey) and collect his missing rings. Additional cast members include Tika Sumpter, Adam Pally, and Neal McDonough. [268] Sonic was initially redesigned so he would be more realistic, with fur, new running shoes, two separate eyes, and a more humanlike physique. [269] [270] The production team used Ted, the living teddy bear from the Ted films, as a reference to insert a CG character into a real-world setting. [269] Sonic's redesign was met with heavy backlash; [271] [272] [273] it was criticized for not resembling the one from the games and described as evoking an uncanny valley -type of repulsive response from viewers. [274] As such, the design was revised so it would better resemble the original. [275] Paramount originally scheduled Sonic the Hedgehog for a November 8, 2019 release, [276] but delayed it to February 14, 2020, to accommodate the redesign. [277] Reception and legacy The Sonic the Hedgehog franchise was awarded seven records by Guinness World Records in Guinness World Records: Gamer's Edition 2008. The records include "Best Selling Game on Sega Systems", "Longest Running Comic Based on a Video Game" and "Best Selling Retro Game Compilation" (for Sonic Mega Collection). In the Guinness World Records: Gamer's Edition 2010, the Sonic the Hedgehog series was listed number 15 out of the top 50 video game franchises. In September 1996, Next Generation ranked the Genesis installments of the series (but not the Game Gear or Sega CD entries that had been released up to that time) collectively as number 20 on their "Top 100 Games of All Time", calling them "the zeitgeist of the 16-bit era". [332] In December 2006, IGN ranked Sonic the Hedgehog as the 19th greatest series of all time, claiming that "although recent 3D entries in the series have been somewhat lacking, there is no denying the power of this franchise. " [333] Neuroscientists studying the development of the embryonic neural system named a specific set of proteins, in charge of the differentiation of neural tube cells, after the main character of the game franchise. [334] [335] A common criticism has been that the variant gameplay styles found in recent 3D games have strayed from the formula of the original series. [336] Specifically, the series' jump to 3D has been noted as a declining point. [337] In late 2010, Sega delisted several below-average Sonic games, such as the notoriously disliked 2006 game Sonic the Hedgehog, to increase the value of the Sonic brand after positive reviews for the games Sonic the Hedgehog 4 and Sonic Colors. [338] Sales Effect on the industry Primarily because of its Genesis bundling, Sonic the Hedgehog contributed greatly to the console's popularity in North America. [19] Between October and December 1991, the Genesis outsold its chief competitor, Nintendo's Super Nintendo Entertainment System, by a two-to-one ratio; at its January 1992 peak Sega held 65 percent of the market for 16-bit consoles. [9] Although Nintendo eventually reclaimed the number-one position, it was the first time since December 1985 that Nintendo did not lead the console market. [381] According to, "Sonic single handedly turned the course of the 16-bit console wars, " helping Sega "[become] the dominant player for several years following" and contributing to the company's transformation into "the industry giant it is today. " [19] During the 16-bit era, Sonic inspired similar platformers starring animal mascots, including Bubsy, [382] Aero the Acro-Bat, [19] James Pond 3, [383] Earthworm Jim, [384] Zero the Kamikaze Squirrel, [385] and Radical Rex. [386] "Animal with attitude" games carried over to the 3D era, with the developers of Crash Bandicoot and Gex citing Sonic as a major inspiration. [387] [388] [389] However, Complex wrote that "very few have had the endurance that Sonic has. Many have disappeared from the scene altogether, the victims of corporate upheaval, changing tastes, or maybe just too many poorly selling games in a row. " [390] Cultural impact One of the world's most popular video game characters, by 1992 Sonic was considered more recognizable to children than Disney's Mickey Mouse. In 1993, Sonic became the first video game character to have a balloon in Macy's Thanksgiving Day Parade, [19] and was one of the four characters inducted on the Walk of Game in 2005, alongside Mario, Link, and Master Chief. [391] One of a class of genes involved in fruit fly embryonic development, called hedgehog genes, was named " sonic hedgehog " after the character. [392] Additionally, a Japanese team developing the Radio & Plasma Wave Investigation (RPWI) instrumentation for the upcoming Jupiter Icy Moons Explorer spacecraft, to be launched by ESA and Airbus in 2022, was able to gain Sega's approval to use Sonic as the mascot for the device. [393] Sonic and Eggman appear as minor supporting characters in the Walt Disney Animation Studios films Wreck-It Ralph (2012) and Ralph Breaks the Internet (2018), [394] [395] while Sonic makes a cameo in Steven Spielberg 's Ready Player One (2018). [396] Sonic is known for its eccentric and passionate fandom, which produces unofficial media including fangames, fan fiction, modifications and ROM hacks of existing games, films, and art. USGamer noted that many fans have continued to support the series in spite of poorly received games like the 2006 Sonic the Hedgehog, and credited the fandom with helping maintain public interest in the franchise. [397] Notable Sonic fangames include Sonic: After the Sequel (2013), set between the events of Sonic the Hedgehog 2 and 3, [398] and Sonic Dreams Collection (2015), which satirizes the series' fandom. [399] Sonic Mania 's development team included individuals who had worked on Sonic ROM hacks and fangames in the past, [397] while Iizuka said the character customization system in Sonic Forces was implemented because he wanted to give Sonic fans the opportunity to play as their original characters. [400] Celebrity fans of the series include horror film director John Carpenter, [401] actress Lacey Chabert (who voiced a character in the 2006 Sonic the Hedgehog), [402] and wrestler and actor Dwayne Johnson. [403] The series has inspired various internet memes, [404] which have been acknowledged by Sega and referenced in games. [405] [406] "Sanic hegehog", a poorly-drawn Sonic from Microsoft Paint, originated in 2010; [407] it typically, the meme uses one of Sonic's catchphrases but with poor grammar. The Sonic Twitter account has made numerous references to it, [408] and it appeared in official downloadable content for Sonic Forces on in-game shirts. [409] In January 2018, players flooded the virtual reality video game VRChat with avatars depicting "Ugandan Knuckles", a deformed version of Knuckles the Echidna. The character stemmed from a 2017 review of Sonic Lost World by YouTube user Gregzilla, as well as from fans of PlayerUnknown's Battlegrounds streamer Forsen, who often make references to the African country Uganda in the chat section of his streams. [410] [411] The meme was controversial for its perceived racial insensitivity, [410] and the creator of the avatar expressed regret over how it was used. [412] In response, the Sonic Twitter encouraged players to respect others and donate to a Ugandan charity through GlobalGiving. [405] Further reading Hazeldine, Julian. Speedrun: The Unauthorised History of Sonic The Hedgehog. ISBN   9781291831887. Notes ^ Sonic Adventure 2 Battle: 1. 44 million in US, [346] 192, 186 in Japan, [348] 100, 000 in UK [349] ^ Sonic Advance: 1. 21 million in US, [346] 204, 542 in Japan, [348] 100, 000 in UK [349] ^ Sonic Mega Collection: 1. 38 million in US, [346] 72, 967 in Japan [350] ^ a b c The Sonic franchise (including Mario & Sonic) had sold 89 million units by March 2011. [368] In addition, Mario & Sonic at the London 2012 Olympic Games sold 3. 28 million copies and Sonic Generations sold 1. 85 million units as of March 2012, Sonic & All-Stars Racing Transformed sold 1. 36 million units as of March 2013, Sonic Lost World sold 710, 000 units as of March 2014, and Sonic Boom: Rise of Lyric & Shattered Crystal sold 620, 000 units as of March 2015. [376] [377] [378] [379] Sonic Mania (2017) sold over 1   million units as of March 2018. [380] ^ a b c Mario & Sonic series: Up until March 2011 – 19   million [368] [369] Mario & Sonic at the London 2012 Olympic Games – 3. 28   million [370] Mario & Sonic at the Sochi 2014 Olympic Winter Games – 65, 377 in Japan [371] Mario & Sonic at the Rio 2016 Olympic Games – 430, 033 in Japan [372] References ^ Gaudiosi, John (July 9, 2014). "Sonic the Hedgehog still running fast for Sega". Fortune. Time. Retrieved December 5, 2016. ^ SEGA SAMMY HOLDINGS – INTEGRATED REPORT 2019 (PDF). Sega Sammy Holdings. 2019. p. 35. ^ Kennedy, Sam. "The Essential 50: Sonic the Hedgehog".. Archived from the original on August 22, 2004. Retrieved March 8, 2015. ^ "The Making of Sonic the Hedgehog". Retro Gamer. No. 100. Bournemouth: Imagine Publishing. February 2012. pp. 46–49. ISSN   1742-3155. ^ a b c Harris, Blake J. (2014). Console Wars: Sega, Nintendo, and the Battle That Defined a Generation. 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Retrieved January 13, 2018. External links Official website The History of Sonic video by GameSpot.

Play one of the most influential game in the history of gaming! Collect golden rings and defeat Dr. Robotnik as Sonic The Hedgehog! Will you be able to set a new record and collect all of the golden rings and discover all the hidden paths and secrets? Good luck and have fun! Sonic The Hedgehog, also known as Sonic 1, is a fast-paced 2D side-scrolling platformer video game that was initially released in 1991 for various gaming platformers. The game is mostly known on the Sega Genesis console and has spawned countless fan-made hacks, and spinoffs. In this game, you will take control of a skillful hedgehog named Sonic as he tries to stop the evil Dr. Robotnik from stealing the six Chaos Emeralds and harness their powers and conquering the world. There have been 109 likes from 117 votes on this game. Click screen to activate. ← → ↑ ↓ = Directions Z = A    X = B    C = C A = X    S = Y    D = Z  enter ↵  = Start   space   = Mode Play Sonic The Hedgehog game online in your browser free of charge on Arcade Spot. Sonic The Hedgehog is a high quality game that works in all major modern web browsers. This online game is part of the Arcade, Retro, Emulator, and SEGA gaming categories. Sonic The Hedgehog has 109 likes from 117 user ratings. If you enjoy this game then also play games Sonic Mania Edition and Sonic & Knuckles + Sonic the Hedgehog 3. Arcade Spot brings you the best games without downloading and a fun gaming experience on your computers, mobile phones, and tablets. New arcade games and the most popular free online games are added every day to the site.

Watch Online sonic the hedgehog. Watch sonic the hedgehog online free 123movies. Puma/Paramount you are really missing an opportunity selling these shoes via retail. Like c'mon... Watch Online Sonic the hedgehog 4. © SEGA. SEGA, the SEGA logo and SONIC THE HEDGEHOG are either registered trademarks or trademarks of SEGA Holdings Co., Ltd. or its affiliates. All rights reserved. SEGA is registered in the U. S. Patent and Trademark Office. All other trademarks, logos and copyrights are property of their respective owners.

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All I keep thinking as Im watching this is thank god they fixed sonics look he looks so cool now I even dont mind that hes got two eyes rather than his usual one eye and two pupils. SONIC the HEDGEHOG - so cute. Watch sonic the hedgehog 2019 online free putlockers. Sonic the hedgehog 2019 watch online. Get in the van We are going on a feel trip. For the video games, see [[ Sonic the Hedgehog (8-bit), Sonic the Hedgehog (16-bit) and Sonic the Hedgehog (2006 game)]]. For other eponymous media, see Sonic the Hedgehog (disambiguation). This article needs cleanup. This article needs to be edited to conform to a higher standard of article quality. Specifically, issues with this article are: Superfluous plot information should be covered elsewhere on Sonic Retro There are not enough references to back up claims The "trivia" section should be incorporated into the main article After the article has been cleaned up, you may remove this message. See How to Edit a Page for help. Sonic the Hedgehog First seen: Sonic the Hedgehog (1991) Species: Hedgehog Gender: Male Age: 15 [1] Height: 100cm (3'3") [1] Weight: 35kg (77lbs) [1] Likes: Fast moving things [2], music [2], chili dogs Dislikes: The word "slow" [2], tears [2] Created by: Naoto Ohshima Sonic the Hedgehog (ソニック・ザ・ヘッジホッグ) is an anthropomorphic blue hedgehog, mascot of entertainment company Sega and star of the series of Sonic the Hedgehog video games and adaptations. His full debut in the aponymous 1991 Sega Mega Drive game, Sonic the Hedgehog led to the character becoming one of the most recognisable fictional characters in the world. To date, Sonic has appeared in over 100 video games spanning a period of 30 years, collectively amounting to over 800 million units worldwide. Character conception Early design of Sonic the Hedgehog. By 1990, Sega had grown tired of playing second-fiddle to Nintendo, and sought to redefine their image with a game that would be able to go head to head with the Super Mario Bros. series. Up to this point, Sega had been using Alex Kidd as their unofficial mascot for their Master System outings, but the corporate heads wanted to present something that could directly compete with the Mario character, and in the process knock Nintendo from the number one spot in the gaming world. An internal competition was held to find a new mascot that would both appeal to a wide audience and showcase what their latest system, the Mega Drive, was capable of. While many designs were introduced ranging from a Felix-inspired Rabbit to an American-looking bulldog/Development, and even early designs of what would end up being Dr. Eggman and Mighty the Armadillo, it was Naoto Ohshima 's simple hedgehog design that caught everyone's attention. Originally named "Mr. Needlemouse, " the design of the small, blue, spiny being took many cues from American culture. The look of Sonic's classic buckled shoes took direct inspiration from Michael Jackson 's boots from the cover of his "Bad" album, while the color scheme was taken from the most famous character of all time - Santa Claus. Sonic's personality, on the other hand, was directly inspired by future-President Bill Clinton, who Ohshima felt embodied a modern sensibility of wanting to get things done right away, righting wrongs as they presented themselves instead of letting them linger. [3] A later concept drawing of Sonic the Hedgehog and the world around him. Includes an early version of Dr. Eggman and Madonna, the unused "love interest. " With character in hand, and the future of Sega riding on them, Sega's AM8 division (who decided to call themselves " Sonic Team ") set about making what they would hope become a successful game. While Ohshima was responsible for the look of Sonic the Hedgehog, he was only one part of the team that helped bring him to life. It was Yuji Naka that helped instill Sonic's trademark sense of speed by programming what was, at the time, the fastest game anyone had played on a home console. Having been obsessed with speed as a youth, he relished creating a game engine designed around a character who was focused on the same theme, even going as far as removing the original throwing-element of gameplay because it slowed down the overall flow. Rounding off the classic trio was Hirokazu Yasuhara, the Game Planner and Director, making sure all the pieces of the game fit together, while at the same time creating fun and memorable levels that would make people want more. The work of these three men, along with the other 12 members of the team, helped propel Sonic the Hedgehog to heights not even Sega could have foreseen. The success of Sonic the Hedgehog caused other companies to take notice, and the trend of anthropomorphic mascots was born. Sparkster, Bubsy, Crash Bandicoot, Spyro, Blinx, and Sly Cooper are only a few of the characters that have tried to emulate Sonic the Hedgehog over the years. While some were more successful than others, none could reach the heights Sonic skyrocketed to. In video games Origin of Sonic Sonic the Hedgehog's classic design, as used from 1991-1997. In the original game continuity, Sonic's past is never explicitly explained, and perhaps purposefully never hinted at. According to the Sonic the Hedgehog Technical Documents, Sonic was born on Christmas Island, although the island has yet to make an appearance within the games. The only other piece of information on Sonic's past is that he and Dr. Eggman have had a fierce rivalry that has existed long before the original Sonic the Hedgehog console game. Though the details of these early encounters are never expanded upon, it is made clear the first time the Chaos Emeralds become a source of contention is during the events of the first game. The first battle over the Chaos Emeralds was retold in the Sonic the Hedgehog Story Comic released in Japan, where Dr. Eggman first fights Sonic over the gems by interrupting a concert the hedgehog is singing in. [4] However, as the comic is based heavily on the early concepts of the game that ultimately never made it in, it is unknown how this relates to the current game continuity. Nevertheless, the ending to both is the same, with Sonic triumphing over the doctor. While Sonic has visited and explored South Island many times, Sonic is something of a nomad, never content with staying in one place for too long. Preferring to travel to new areas and locals looking for exciting new adventures, he only slows down when Dr. Eggman appears, foiling whatever new scheme to take over the world the doctor has. The same documents which mentioned Christmas Island (which were printed in the Sonic Adventure 2 Birthday Pack) offer an alternate, whimsical story in which Sonic the Hedgehog was originally a fictional character created by Mary Garnet, who used him in a series of children's novels. Inspired by her husband and his dream of being the first man to break the sound barrier, the character adorned the back of his jacket at the airfield he worked, becoming a mascot to those who worked alongside him. After an attempt to succeed in this dream turned tragic, both the man and and the hedgehog were slowly forgotten of as time moved on. Decades pass, and a young camerawoman attends an airshow at the same field, wearing the hedgehog-adorned jacket she recently bought at a flea market, remembering the character from her childhood. Getting caught up in an accident that occurs, she finds herself saved by a mysterious force, who she later finds was Sonic the Hedgehog, a blue blur and familiar shoes being found in her developed pictures. However, this story has never been referenced in the games, and only acknowledged by the creators of Sonic the Hedgehog as an alternate fictional story, solely intended to grab people's attention to the Mega Drive original. Personality Sonic the Hedgehog's profile from Sonic Jam. The original unveiling of Sonic the Hedgehog's redesign. From Sonic Adventure. Sonic the Hedgehog is a 15 year old blue hedgehog who lives in no particular locale on the planet Earth, instead choosing to travel the world looking for fun and adventure wherever he goes. While he may be a drifter, that doesn't mean he only cares about himself. Over the course of the games, Sonic meets other people whom he becomes close with, such as the over-eager sidekick Miles "Tails" Prower, the friendly rival Knuckles the Echidna, and the obsessive fangirl Amy Rose. While some games show Sonic as more of an a-typical hero than others, traditionally he is someone who plays by his own rules, while maintaining a strong sense of justice. Even though he looks out for the underdog, he does not dedicate his life to romanticized ideals, oftentimes fighting Dr. Eggman for the fun and adventure of it all. While he doesn't let others dictate his actions, he won't hesitate if his friends are in trouble, and though he maintains a calm and cool attitude, he knows when to get serious when the stakes are high. Sonic is known for his 'attitude', which is shown through his smugness and sarcasm. Sonic sometimes likes to show off in order to 'look cool'. He is often shown posing or adjusting his gloves or shoes. He is also often noted to be impatient and sometimes have a hot temper. Abilities If there is one characteristic that defines Sonic the Hedgehog, it would have to be his supersonic speed. Able to go Mach 1 on his own power, it is this that sets him apart from the other characters in the series. While many of the main players have speeds that nearly match Sonic's, it isn't unusual to see him waiting for everyone else to show up, tapping his foot and crossing his arms in impatience. Sonic also has the ability to curl up into a ball and perform a spin attack, which makes his quills a deadly enough weapon to cut through the doctor's machines and free whatever animal may lie inside. He also possesses the spin dash, in which Sonic curls into a ball, revving up enough speed where he can dash ahead without having to build up the momentum beforehand. While the spin attack and the spin dash have been emulated by many other members in the cast, they have not been able to recreate the Super Peel-Out move, in which Sonic builds up even more momentum while standing, his legs moving so fast they become a figure 8 to the naked eye. However, Sonic is not infallible, his one major weakness being that he is incapable of swimming, forced to run along the bottom of whatever water-filled zone he happens to be in, relying on any air bubbles that spring up to prevent him from drowning. Sonic also has the capability of transforming into a super-powered version of himself through the use of whatever mystical item Sonic has to collect during his adventures, such as the Chaos Emeralds, the Super Emeralds, and the World Rings. Among his many transformations are Super Sonic, Hyper Sonic, and Darkspine Sonic. It is usually this transformation that drives the final confrontation in each installment of the Sonic the Hedgehog series. While Sonic can still drown in his Super Sonic transformation, he cannot while being Hyper Sonic. In other media Due to the fractured nature of bringing Sonic into other mediums, Sonic's origin story has not remained consistent when transformed into television, comic books, or even localized for Western markets. Because of this, there are many conflicting origin stories regarding the character "Sonic the Hedgehog. " Westernized game localization Sonic turns to his familiar blue hue. The promotional comic was published in such magazines as EGM. Not content with the simple explanation provided by Sega of Japan, Sega of America set to create their own origin of Sonic, meant to appeal to an American, and by extension, European audience. The first published version of this story, a comic written by Francis Mao, took a direction decidedly different from the Japanese explanation. In the comic, which takes the form of an extended flashback, Sonic explains to his animal friends how Robotnik, who appeared out of nowhere to terrorize the residents of the island, was actually once Dr. Ovi Kintobor. A benevolent scientist who only wished to save the world from the forces of evil, Sonic accidentally stumbled across the doctor's hidden laboratory while digging through the surface of the planet. The lanky, older doctor is stunned to find the small, brown, prickly hedgehog, but they soon become friends, Kintobor more than willing to share with Sonic what he has been working on in secret. He shows off his latest creation, his device to rid the world of evil: the Retro-Orbital Chaos Compressor (R. O. C. for short). Maintained by Containment Rings (which are meant to be the rings one collects in the games), the R. is powered by six Chaos Emeralds floating within, tasked to absorb all the evil energy on the planet Mobius. However, without the final seventh emerald, the R. remains in a state of flux. In the interim, Kintobor decides to study Sonic's speed, putting him on an experimental treadmill meant to gauge how quickly he could run. In no time, Sonic reaches the speed of sound, causing the treadmill to explode and turning his hue from dirty brown to a brilliant blue. Kintobor says it must be the "cobalt effect, " and makes him a pair of frictionless shoes to allow Sonic to keep on hitting these speeds without any further repercussions. One fateful day, Kintobor asks Sonic to bring him a soda and a hardboiled egg, and due to the doctor's clumsiness, spills the soda onto the control panel of the R. C., infusing him with the total collected evil energy stored within. The transformation, aided by the hardboiled egg, causes Kintobor to take on the shape of the egg, completing the process to turn the gentle doctor into the villainous Dr. Ivo Robotnik. This version of the story was later rewritten by Mike Pattenden in the book Stay Sonic: Official Sega Handbook. Sega ’s official American homepage from 1996 [5] expanded slightly on this story, showing that many of the attributes that made up Sonic were in fact learned from the animals that you rescue in the games. Johnny Lightfoot teaches Sonic how to run, Sally Acorn teaches him how to jump great distances, Joe Sushi shows him how to swim, Tux gives him the secret to breathing underwater, Flicky inspires his carefree approach to life, and Chirps shows him to do the Super Sonic Spin Attack. This pattern of having everyone else teach Sonic his moves even continued into the westernized Sonic the Hedgehog 2 manual, in which his new spin dash move was shown to him by Miles "Tails" Prower. An early proposal of the westernized version of the Sonic story, in which some elements were used to make the above, can be read here. Sonic the Hedgehog (manga) One of the earliest transitions for Sonic from video game hero to alternate media, the Sonic the Hedgehog manga from the publication Shogaku Yonensei has Sonic as an alter-ego of another hedgehog named Nicky, who can transform into Sonic when need be. He is joined by Miles "Tails" Prower while in Sonic form, who assists in fighting the evil (if comical) villain Dr. Eggman. In his secret identity Nicky, he has an entirely different supporting cast, including early forms of Charmy Bee and Amy Rose. This version of Amy is actually Nicky's girlfriend, as opposed to the "self-proclaimed girlfriend" role she plays in the games. Even though she is with the bespectacled hedgehog, her heart still pines for Sonic, oblivious to the fact Nicky and Sonic are one and the same. Sonic the Hedgehog (TV series) The Saturday Morning cartoon Sonic the Hedgehog featured a vastly different origin than any previous continuity up to that point. While still portrayed as the "blue dude with an attitude, " Sonic lives not on a planet that Dr. Robotnik wants to take over, but has already succeeded in doing so. Having overthrown the Acorn Kingdom and conquered Mobius ten years prior while Sonic was but five years of age, Sonic and a small group of friends are forced to grow up in a secluded area known as Knothole, located in the Great Forest and away from Robotnik's watchful eye. The majority of Mobium citizens have undergone a process known as Roboticization, created by Sonic's Uncle Chuck for benevolent purposes but misused by Doctor Robotnik. Once Sonic and the rest of the Knothole Freedom Fighters reach their teenage years, they set about overthrowing the evil dictator, his nephew Snively, and his entire empire. Sonic is joined by Princess Sally Acorn (the love interest), Rotor Walrus (the go-to tech guy), Bunnie Rabbot (the sassy half-robotocized friend), Antoine D'Coolette (the comic relief), and Miles "Tails" Prower (the ever-loving sidekick) as they attempt to revert Robotropolis back to the city they once lived in, Mobotropolis, and rescue the exiled King Acorn from "The Void. " Though Sonic often acts rashly when confronted with Dr. Robotnik's SWATBots, he will often defer to Princess Sally, who is the true leader of the Freedom Fighters and the resistance as a whole. Only on for two seasons, the final released episodes show the Freedom Fighters, along with Sonic, make a final push against his "Doomsday Project", with Sonic and Sally being the ones who end it. With Sonic able to admit his feelings for Sally, the series ended on a cliffhanger, canceled as the third season began per-production. To date, no official continuation of the series has ever been released. Sonic the Hedgehog (Archie comics) The Archie comic book series, Sonic The Hedgehog, takes the same basic premise of the Saturday Morning series, having Sonic and the rest fight off the evil Dr. Robotnik and attempt to free their home and their planet. However, Robotnik's grip is not as strong, as there are more pockets of resistance and less Roboticized Mobians within the story. Also, since the early issues used concepts from the series Adventures of Sonic the Hedgehog, the doctor was not originally portrayed as harshly as his televised counterpart, his schemes often having some sort of ridiculous premise behind them. It wasn't until the Sonic CD adaptation that the series slowly shifted gears, heading toward a version of Dr. Robotnik that resembled the Saturday morning version more and more with each passing issue, culminating in the now-infamous " Endgame " story arc. In the aftermath of defeating Dr. Robotnik, Sonic and the rest of the Freedom Fighters set about transforming Robotropolis back into the city of their youth. In the process, Sonic discovers that his parents are still alive, having lived in the catacombs of Robotropolis, hidden there before the coup. His father, Jules Hedgehog, having been injured, was robotocized by Sir Charles Hedgehog in an attempt to save his life, unknowingly using machinery that had been tampered with by Robotnik (at the time calling himself Julian Kintobor of the House of Ivo). When completed, Sir Charles decides to renounce his status as Minister of Science in the Acorn Kingdom, overcome by the guilt of seeing his brother now nothing more than a mindless robot. Unknowingly, this action allowed Robotnik to claim not only the first victim of his coup d'etat, but his second - Sonic's mother, Bernadette Hedgehog. After the disappearance of his parents, Sonic ended up living with "Uncle Chuck" for a time, until Sonic was forced to escape to Knothole, his uncle becoming another casualty of the roboticization process. Though Sonic is at first upset at his uncle for keeping the fate of his parents a secret, he eventually forgives him and accepts his parents with open arms. With the rebuilding of the Acorn Kingdom, Sonic and Tails go off on a mission to subdue Ixis Nagus, and make sure he does nothing to disturb the peace they have only recently acquired. Unfortunately, even though the duo are successful, the Freedom Fighters are brought together once more to go up against an alternate Dr. Robotnik (who eventually calls himself Dr. Eggman) from a parallel universe. Bored of his own conquered world, he travels to "Mobius Prime" to rule over the only version of Sonic the Hedgehog that was able to defeat him. Though the empire he acquires rises and falls many times throughout the run, Eggman remains the main antagonist and arch-rival to Sonic the Hedgehog. Because of the serialized nature of the medium, and the tendencies of former main writer Ken Penders, Sonic's portrayal has ranged from the overtly silly to the dark and dreary. While Princess Sally Acorn is still presented as his main love interest, other characters such as Mina Mongoose and Fiona Fox have created love triangles and romance-orientated tales that are very different to the style and personality of the video game series. The comic has also embraced the idea of Sonic being obsessed with chili dogs, a trait that runs through the DiC Entertainment produced animated series. Sonic the Hedgehog (Troll Associates book) Based on the Saturday morning series and the Archie comic book, as well as early concepts for both, the Troll Associates book Sonic the Hedgehog expands on Sonic’s origin in a slightly different way than the rest. While the elements of Knothole, Uncle Chuck, and the Freedom Fighters are all present, Dr. Robotnik is introduced not as a master villain or even a comical one, but as a teenager, only fifteen years of age. Having been orphaned, Uncle Chuck decides to take him under his wing, just as he does Sonic, who is seven at this point. Predictably, the two orphans refuse to get along, even though Uncle Chuck encourages both of them. Things take a turn for the worse when Robotnik decides to raid Uncle Chuck’s tractor and use the steering parts for his latest robot. When Chuck hops on his tractor, it goes out of control, forcing Sonic to save both his uncle and Robotnik from being pinned to a tree. Uncle Chuck only finds out about Robotnik’s misdeed when one of his own robots snitches on the future doctor. Angry, Charles sends Robotnik to his room, where the future ruler of Mobius sets to make his largest robot yet, which Sonic has to save Uncle Chuck from. Eight years later, Sonic is now working with Uncle Chuck at his chili dog stand, with brand new sneakers his uncle invented for him. After the largest order yet, Sonic runs off to discover that the order was a trap, and when he runs back home discovers that his uncle and dog Muttski have been kidnapped by the now ruler of Mobius, the evil Dr. Robotnik. Knowing he has to rescue his uncle, he stumbles across Princess Sally Acorn, who informs Sonic not only who she is, but what happened to her father. Together, along with the rest of the Freedom Fighters, they work to not only rescue Uncle Chuck, but restore the Kingdom of Acorn. This origin story was also used in the original Archie mini-series, but presented as an imaginary story; a bad dream that Sonic is thankful never actually happened. Adventures of Sonic the Hedgehog Adventures of Sonic the Hedgehog (produced concurrently with Sonic's other animated series Sonic the Hedgehog) put Sonic once again on the planet Mobius, trying to stay slightly more faithful to the source material than its Saturday morning counterpart, making Sonic and Tails the main characters. Robotnik, while a dictator in his own mind, is never shown as actually having any part of Mobius truly under his thumb, or any real power whatsoever. Instead, he tries time and time again to defeat Sonic the Hedgehog, using absurd and wild plots that are slanted more towards the viewer's amusement than anything. Sonic's portrayal is notable for his behaviour around Tails, taking an almost parental role towards him. Though he is often jerkish towards people that can slow him down, before learning to respect them later. Sonic's attitude in the series is deeply rooted in the concept of what was "hip" in the early to mid-90's, spouting off slang and various catchphrases whenever possible. Possessing an appreciation of the opposite sex other versions of the character have overlooked, to the point he acts absurd around females he finds attractive. Sonic also had a tendency to disguise himself to trick Robotnik and his minions Scratch and Grounder, allowing their plans to blow up in their faces as a result. Even though episodes such as the Chaos Emerald saga tried to raise the stakes, the characters in the series made sure to not take any event too seriously. Sonic the Comic The UK-based Sonic the Comic, produced by Fleetway, took the origin story that Sega of America had produced as a basis, later introducing concepts and ideas from the other Sonic media of the time. While at first a very basic comic book, issue #8 retold the Kintobor origin, at the same time having Robotnik sending Sonic a few months into the future. Instead of having Sonic prevent Robotnik from taking over the world, he now had to liberate Mobius with the help of staples like Miles "Tails" Prower and Amy Rose, as well as alternate versions of his animal friends from the games, Johnny Lightfoot and Porker Lewis. Sonic is very agressive and defensive, Nigel Kitching has explained that he acts this way on purpose to look tough. While many other original elements were presented, the comic tried to keep as strong ties to the original games as possible, using enemies and zones from the games in the storyline. Sonic, meanwhile, possessed a slightly harder edge to his personality than in the DiC-produced animated series, being slightly more obsessed with himself and even being vocally aggressive to his friends. At one point, it is revealed that Robotnik was not the one who originally designed Metal Sonic (called Metallix in the comic book), but that it was instead created by his assistant Grimer, and that Robotnik only installed a self-destruct mechanism in the off-chance they would rebel against him. When discovered, the Metallix go back in time to prevent the creation of Dr. Robotnik so this fail-safe device would not be implanted within them, forcing Sonic to go back in time and insure that Dr. Kintobor would indeed transform into the evil doctor. Because of this, Sonic realized that he was the one responsible for the creation of his greatest enemy, and the events that had transpired so far in the series. Another aspect of the Fleetway series that was unique to its continuity was the presentation of Super Sonic. While still a super-powered form of Sonic the Hedgehog, Super Sonic was a force of nature that was wild and uncontrollable, often being more destructive than Dr. While there were times when Super Sonic had to be called into action, it was only as a last resort, for while he would defeat whatever it was the Freedom Fighters could not, he would immediately turn his attention to his friends and try to wipe them out. In the end, all anyone could do was wait it out, hoping that the Chaos energy would dissipate, turning Sonic back to normal before too much trouble was to be had. Sonic the Hedgehog (anime) Produced under the supervision of Sonic Team, this two-part Japanese anime brought to life another version of Sonic the Hedgehog, also based on the games but once again being significantly different. Given no clear backstory, it is established that Sonic lives somewhere on South Island in the ruins of an airliner, and prefers to relax in this tropical locale than being needlessly bothered by other people. Sonic's personality leans more toward his Fleetway counterpart than his Adventures of Sonic the Hedgehog one. Sonic's portrayal displays more in the way of hot-temper and is unpredicatable. He can snap at his friends and initially seem uncaring but he does express sympathy for Tails' fear of lightening and for Hyper Metal Sonic's fate. One moment Sonic may seem lazy and the next energetic and ready for adventure, while he will still rush in to save his friends from certain danger and Dr. There are occasionally times when he wishes to be left alone. While Sonic and Eggman end up face to face often through the course of the show, the hedgehog never shows any sign of being intimidated or frightened of Eggman or his plans. Instead, he chooses to make snide remarks, teasing him and his forces. The only villain in the piece he shows anything more to is Metal Sonic, and only once he recognizes that elements of his own personality were used to create the machine. It is also hinted at that he and Sara (the damsel-in-distress of the show) have some sort of attraction to each other, though neither explores it beyond simple flirting, mostly on Sara's part. Sonic Underground Once again creating a completely different origin story, DiC Entertainment chose to produce an animated series having nothing to do with either of their previous efforts. Born into a royal family, Sonic and his two siblings, Manic and Sonia the Hedgehog, are separated from their mother because of the intervention of Dr. Robotnik, who overthrows the kingdom. Maintaining his rule by appealing to the upper class, Dr. Robotnik's role as dictator forces the three hedgehog siblings to be raised by other families, and are only reunited once they reach their teenage years. Sonic, Sonia, and Manic then decide to form an underground rock group, appropriately named Sonic Underground. They use the band as a front to gather intelligence and to one day reunite with their mother, Queen Aleena, and overthrow Dr. Robotnik once and for all. Sonic X Sonic is quiet, solitary and stoic, his characterisation is mainly that of an idol for Chris to look up to. The second animated project under the direct supervision of Sonic Team, Sonic X is closely based on the Sonic Adventure-era of Sonic's history, even sharing the same voice actors in the Japanese original. However, instead of living on a planet where humans and animals coexist, Sonic and his friends come from a separate reality on an unnamed planet. It is only because of Dr. Eggman's latest invention that causes a warp in space and time utilizing Chaos Control that sends the cast to the planet Earth, where Sonic immediately gets into trouble. After running from the police, he finds himself trapped in a pool, unable to escape until he gets help from a child who lives there, Chris Thorndyke. The two immediately become friends, and it isn't long before Miles "Tails" Prower, Amy Rose and Cream the Rabbit also become friends with the Thorndyke clan, making up residence there until they can find a way back home. While the first 26 episodes are unique stories, the second half of series one decided to adapt Sonic Adventure, Sonic Adventure 2 and Sonic Battle, making changes to their individual stories as necessary. It was during this era of the show that Chris Thorndyke was replacing certain roles that were already taken up by other characters, including the role of sidekick and the person-in-distress. For example in the adaptation of Sonic Adventure 2, where he takes Amy's role in the story, being the one to convince Shadow the Hedgehog to join with the other heroes to prevent the Space Colony ARK from crashing into Earth. So while the series is one of the closest attempts to bring the games into alternate media, there are still some differences which make Sonic X its own unique world. Miscellaneous Trivia sections are bad Try and incorporate this information into the main article. See the manual of style to find out why. While Sonic's first staring role was in his self-titled 16-bit adventure, he first appeared in a cameo in the game Rad Mobile as the rearview mirror ornament. This was also the first of many cameos Sonic would have in other games, perhaps the most famous being the mountain carving found in the first track of Daytona USA. When it became possible to trademark certain three dimensional shape configurations for trademarked products and objects, Sonic the Hedgehog was one of the very first fictional characters to have his all-round shape trademarked. Interestingly, one of a class of genes involved in fruit fly embryonic development, called hedgehog genes after the name given to the first member of this class discovered, has been named sonic hedgehog after this character. The same gene (named shh for simplicity) has been found to be, in conjunction with other genes, pivotal in the formation of the pentadactyl limb in mice, and plays an interesting role in shaping the brain. Sonic the Hedgehog was the first video game character to be immortalized in balloon form at the Macy's Thanksgiving Day Parade. The first year it was on the route (1993), it also crashed into a streetlight, but no major injuries occurred from the collision. [6] Sonic's age has always been a tricky one to pinpoint. According to the Sonic Technical Files, it says he is 18, "but it's kinda hard to tell. " In a video for those who preordered Sonic the Hedgehog 3 in Japan, Sonic's age was listed as being "15~16. " [7] This continued with the Japanese version of Sonic Jam. However, the English version of Sonic Jam changed this to just be "16". With the Sonic Adventure era, his age is now listed as 15. Making things just a bit more confusing is the fact that Sonic Generations begins with Sonic being greeted to a surprise "birthday party, " which occurs across every region and platform the game was released in. Theme songs " It Doesn't Matter " ( Sonic Adventure) " It Doesn't Matter " ( Sonic Adventure 2) " His World " ( Sonic the Hedgehog (2006 game)) " High Flying Groove " ( Sonic Riders) " Endless Possibility " ( Sonic Unleashed) Voice actors Masato Nishimura ( Sonic the Hedgehog CD) Takeshi Kusao ( SegaSonic the Hedgehog) Jaleel White ( Adventures of Sonic the Hedgehog, Sonic the Hedgehog, Sonic Underground - English) Samuel Vincent ( Sonic Underground, Singing voice - English) Masami Kikuchi ( Sonic the Hedgehog (anime) - Japanese) Martin Burke ( Sonic the Hedgehog (anime) - English) Junichi Kanemaru (Japanese game voice (1998-present) plus Sonic X) Ryan Drummond (English game voice (1999-2004)) Jason Griffith (English game voice (2005-2010) plus Sonic X) Tomokazu Seki ( Sonic Unleashed, Werehog only - Japanese) Roger Craig Smith (English game voice (2010-present) plus Sonic Boom) Alexandre Gillet (French game voice (2011-present) plus Sonic Boom) Marc Stachel (German game voice (2011-present) plus Sonic X and Sonic Boom) Jonathan López (Spanish game voice (2011-present)) Renato Novara (Italian game voice (2011-present)) Ben Schwartz ( Sonic the Hedgehog (film)) Artwork References Characters in the Sonic the Hedgehog game series Recurring characters Heroes Sonic ( Super, Hyper, Darkspine, the Werehog, Excalibur) | Tails ( Super) | Knuckles ( Super, Hyper) | Amy Rose | Cream | Big | Blaze ( Burning) | Silver ( Super) | Sticks Anti-heroes/Neutrals Shadow ( Super) | Rouge | Espio | Charmy | Vector | Mighty ( Super) | Ray ( Super) | E-102 Gamma | E-123 Omega | Jet | Wave | Storm Villains Dr. Eggman | Metal Sonic ( Rocket, Neo, 3. 0) | Fang | Chaos ( Perfect) | E-Series | ZERO | Eggman Nega | Orbot | Cubot | Deadly Six ( Zavok, Zazz, Zomom, Master Zik, Zeena, Zor) Teams Sonic/Heroes | Rose | Dark | Chaotix | Babylon Other Animals ( Flicky) | Froggy | Chao ( Hero, Dark) | Tikal | Pachacamac | Omochao | Gerald & Maria Robotnik | President | Cheese | Chocola | Vanilla | G. U. N. Commander | Wisps One-off characters Emerl | Marine | Lumina Flowlight | Chip | Shahra | Knights of the Round Table | Caliburn | Yacker | Avatar Bean | Bark | Shade | Merlina Witchcart | Battle Kukku Army ( 15th, 16th, Dr. Fukurokov) | Tails Doll | Metal Knuckles | E-101 Beta | Void | Biolizard | G-merl | Black Doom | Shugo-hei | Iblis | Mephiles | Solaris | Erazor Djinn | Captain Whisker | Johnny | Master Core: ABIS | Ix ( Super) | Dark Gaia | King Arthur | Hard Boiled Heavies | Infinite Illumina | Elise | Duke of Soleanna | Coconut Crew | Vikings | Professor Pickle | Wentos | Don Fachio | Dodon Pa | Heavy and Bomb | Tiara Boobowski | Honey.

Classic Sonic the Hedgehog remade in flash! Complete each stage just like the original Play the original Sonic the Hedgehog rom for the Sega Genesis. This is the FULL game! Take a trip back in time with the full version of the Sega Genesis game Sonic the Hedgehog 2 Dr. Robotnik is up to his old tricks again. Only the power of the Chaos Emeralds can stop him! Quality remake of Sonic the Hedgehog with 2 full acts of stages, cheat codes, and cool jumps! Sonic enters a crazy blue portal of some sort and ends up lost in Mario World! Sonic Xtreme features different game physics, mario characters, and other weird game elements! Play the rom Sonic and Knuckles for the Sega Genesis This rom is a hack of Streets of Rage 3 where you can play as Sonic! Can you make it through all 10 Crrrrrrrrrrrrazy levels??! Sonic Xtreme 2 continues the line of great Sonic the Hedgehog Remakes Play as Sonic the Hedgehog but in a SNES game! This rom brings a whole new flavor to the Sonic series. The sequel to the widely popular Super Smash Bros., Super Smash Flash 2 is the greatest fighting game ever made Do you have enough awesomeness to defeat the True Guardian?? The ultimate Final Fantasy Sonic experience! Plays almost like an interactive movie Finally Amy Rose gets her own Sonic game! You can choose between Amy Rose or Cream the rabbit. Episode 4 allows you to continue the story line with Sonic battling the Guardian Play as Sonic but in a 3D world. Explore the mysterious island as you collect rings and find secrets. This fun, creative sonic rom was made for the nintendo A fiery hot Sonic the Hedgehog rom featuring the original game but with a higher temperature Sonic X Freedom Planet is an awesome sonic the hedgehog rom hack where you play as Lilac.

Watch sonic the hedgehog the movie online. Watch free online sonic the hedgehog. Watch sonic the hedgehog online free. Production Notes from IMDbPro Status: Completed | See complete list of in-production titles  » Updated: 27 November 2019 More Info: See more production information about this title on IMDbPro. Learn more More Like This Adventure Comedy Drama 1 2 3 4 5 6 7 8 9 10 6. 3 / 10 X The romantic tale of a sheltered uptown Cocker Spaniel dog and a streetwise downtown Mutt. Director: Charlie Bean Stars: Tessa Thompson, Justin Theroux, Sam Elliott Animation 7. 5 / 10 When the newly crowned Queen Elsa accidentally uses her power to turn things into ice to curse her home in infinite winter, her sister Anna teams up with a mountain man, his playful reindeer, and a snowman to change the weather condition. Directors: Chris Buck, Jennifer Lee Kristen Bell, Idina Menzel, Jonathan Groff Short Action 5. 6 / 10 A secret agent labradoodle is recruited into a task force called T. U. F. F and fights injustice throughout the city in which he lives. Grey Griffin, Daran Norris, Jerry Trainor 6. 1 / 10 A slight malfunction causes Chaos Control, and sends Sonic the Hedgehog to Earth. While there, Sonic meets Chris Thorndyke, who aids at collecting the Chaos Emeralds, so Sonic and friends can go home. Jun'ichi Kanemaru, Sanae Kobayashi, Jason Griffith Family Fantasy 6. 7 / 10 Maleficent and her goddaughter Aurora begin to question the complex family ties that bind them as they are pulled in different directions by impending nuptials, unexpected allies, and dark new forces at play. Joachim Rønning Angelina Jolie, Elle Fanning, Harris Dickinson 7. 2 / 10 Anna, Elsa, Kristoff, Olaf and Sven leave Arendelle to travel to an ancient, autumn-bound forest of an enchanted land. They set out to find the origin of Elsa's powers in order to save their kingdom. Josh Gad 7 / 10 After the murder of his father, a young lion prince flees his kingdom only to learn the true meaning of responsibility and bravery. Jon Favreau Donald Glover, Beyoncé, Seth Rogen 8. 2 / 10 A simple act of kindness always sparks another, even in a frozen, faraway place. When Smeerensburg's new postman, Jesper, befriends toymaker Klaus, their gifts melt an age-old feud and deliver a sleigh full of holiday traditions. Sergio Pablos, Carlos Martínez López Jason Schwartzman, J. K. Simmons, Rashida Jones 7. 1 / 10 23 years after the original Sonic the Hedgehog video game, fast, handsome, and arrogant hero Sonic continues to fight his arch nemesis, Dr. Eggman. Along with Tails, Knuckles, Amy, and a new recruit named Sticks. Roger Craig Smith, Cindy Robinson, Colleen O'Shaughnessey A physician discovers that he can talk to animals. Stephen Gaghan Robert Downey Jr., Antonio Banderas, Michael Sheen 6. 6 / 10 An outlaw cat, his childhood egg-friend and a seductive thief kitty set out in search for the eggs of the fabled Golden Goose to clear his name, restore his lost honor and regain the trust of his mother and town. Chris Miller Salma Hayek, Zach Galifianakis Scooby and the gang face their most challenging mystery ever: a plot to unleash the ghost dog Cerberus upon the world. As they race to stop this dogpocalypse, the gang discovers that Scooby has an epic destiny greater than anyone imagined. Tony Cervone Mckenna Grace, Mark Wahlberg, Zac Efron Edit Storyline Based on the global blockbuster videogame franchise from Sega, SONIC THE HEDGEHOG tells the story of the world's speediest hedgehog as he embraces his new home on Earth. In this live-action adventure comedy, Sonic and his new best friend Tom (James Marsden) team up to defend the planet from the evil genius Dr. Robotnik (Jim Carrey) and his plans for world domination. The family-friendly film also stars Tika Sumpter and Ben Schwartz as the voice of Sonic. Written by Paramount Pictures Plot Summary Add Synopsis Taglines: Speed is his second name See more  » Motion Picture Rating ( MPAA) Rated PG for action, some violence, rude humor and brief mild language. See all certifications  » Details Release Date: 14 February 2020 (USA) Also Known As: Sonic the Hedgehog Box Office Budget: $90, 000, 000 (estimated) See more on IMDbPro  » Company Credits Technical Specs See full technical specs  » Did You Know? Trivia Ben Schwartz (voice of Sonic in this film) and Jason Griffith (voice of Sonic in the games from 2005-2010 as well as the English Dub of the Anime Sonic X (2003)) both voiced versions of Leonardo of the Teenage Mutant Ninja Turtles clan, another character associated with the colour blue. Schwartz voiced him in the Nickelodeon series Rise of the Teenage Mutant Ninja Turtles (2018), and Griffith voiced his Mirage Comics counterpart in the 4Kids TV film Turtles Forever (2009). See more » Quotes Sonic the Hedgehog: Where am I? What year is it? Is The Rock president? See more » Crazy Credits The stars in the Paramount logo are replaced with rings. See more » Soundtracks Green Hill Zone Written by Masato Nakamura See more » Frequently Asked Questions See more ».

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Mom : “Complaining wont get you anywhere” Sonic movie : Hold my rings

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What you see is what you get! Just a guy that loves adventure! I'm Sonic the Hedgehog! — Sonic the Hedgehog, Sonic Adventure 2 [7] Sonic the Hedgehog ( ソニック・ザ・ヘッジホッグ Sonikku za Hejjihoggu?, born 23 June [8]) is Sega 's mascot and the eponymous protagonist of the Sonic the Hedgehog series. He is an anthropomorphic hedgehog born with the ability to run faster than the speed of sound, hence his name, and possesses lightning fast reflexes to match. As his species implies, Sonic can also roll up into a concussive ball, primarily to attack enemies. Ever since stepping into the battle against iniquity, Sonic has been the champion of peace and is renowned all over the world for saving it countless times. During his many adventures, Sonic has traveled from the ends of the world to the far reaches of space and time, facing countless trials that have tested him to the fullest, earning him many titles, allies and the scorns of several foes. Well-known for his legendary cocky attitude, easy-going demeanor and somewhat short temper, yet strong sense of justice, compassion, and love for freedom and adventure, Sonic uses his abilities to protect the innocent from his world and those beyond from the forces of evil, especially his arch-nemesis, Dr. Eggman. Concept and creation Sonic's original appearance. While several people have been involved in the creation of Sonic, the artist Naoto Ohshima, programmer Yuji Naka and designer Hirokazu Yasuhara are generally credited with the creation of the character. In April 1990, Sega requested a game capable of selling more than 1, 000, 000 copies; a character who could compete against Nintendo's Super Mario, and a character to replace Alex Kidd as the company's mascot. Several character designs were submitted by its AM8 research and development department. These included an armadillo (who was later developed into Mighty the Armadillo), a dog, a Theodore Roosevelt look-alike in pajamas (who was later used as the basis of the design of the main antagonist Dr. Eggman) and a rabbit (who would use its extendable ears to collect objects, an idea that was later used for a separate Sega character named Ristar). [9] [10] Eventually, the mascot they selected was Naoto Ohshima 's submission, a spiky teal hedgehog codenamed "Mr. Needlemouse, " later renamed Sonic. [11] Initial ideas for names for Sonic included "Raisupi" and "LS", truncation and plays on the word "light speed". [12] Sonic's color was based on the Sega logo, his shoe buckles based on Michael Jackson, his shoe color based on Santa Claus, and his personality was inspired by future-President Bill Clinton 's "get it done" attitude, whom Ōhshima felt embodied a modern sensibility of wanting to get things done right away, righting wrongs as they presented themselves instead of letting them linger. [9] [13] [14] [15] According to Yuji Naka, Sonic's color also serves to symbolize peace, trust, and coolness (which are the attributes of Sonic's character). His trademark speed is based on Super Mario Bros. World 1-1, with Sonic creator Yuji Naka stating in issue 260 of Nintendo Power that "I always tried to get through the level as fast as I could, " which inspired the initial concept for Sonic the Hedgehog. Sonic was created without the ability to swim because of a mistaken assumption by Yuji Naka that all hedgehogs could not do so. [16] A group of fifteen started working on Sonic the Hedgehog and renamed themselves Sonic Team. The game's soundtrack was composed by Masato Nakamura of the band Dreams Come True. Sega sponsored the group's "Wonder 3" tour, painting Sonic on the tour bus, distributing pamphlets advertising the game, and having footage of the game broadcast above stage prior to its release. [17] The original concepts gave Sonic fangs and put him in a band with a human girlfriend named Madonna. However, a team from Sega of America, led by Madeline Schroeder, [9] "softened" the character up for an American audience by removing these elements. This sparked a heated issue with Sonic Team. Naka later admitted it was probably for the best. [9] Sonic's precise age, weight, height and other physical characteristics vary depending on the continuity in which he appears and the style in which he is drawn. In the video games, Sonic's original design by Naoto Ohshima was with short spikes, a round body, and no visible irises. Artwork featuring this design and drawn by Akira Watanabe was displayed on the package artwork for Sonic the Hedgehog  and most subsequent Sonic video games featured similar designs. [18] When Sonic the Hedgehog 2 for the Mega Drive appeared, Sonic's proportions changed. The original 1:2 head to height ratio changed to 1:2. 5. [18] Beginning with Sonic Adventure in 1998, Sonic was redesigned by Yuji Uekawa as a 15-year-old character, with longer legs and a less spherical body, longer and more drooping spikes, and emerald-green-colored eyes. Sonic was also purposefully made more of a “bad boy” for Sonic Adventure, so that his character did not become too cutesy like so many other character mascots (Yuji Naka stated that Hello Kitty already owned the market in cuteness). [12] Further changes to the character's design were made in subsequent games, namely in Sonic the Hedgehog (2006) and Sonic Unleashed, adding visible fur, a more realistic design for a human world, and making him a bit lankier. Appearance Sonic, from Sonic Rush Adventure. Sonic is a slim anthropomorphic hedgehog with blue fur that covers most of his body and peach skin that covers his arms, muzzle and front torso. He had a round head and an equally round torso in his younger years, with black eyes. However, he developed green eyes as he became older. Sonic was also shorter and stubbier, but he has since grown significantly taller and thinner since then. He also has six long quills on the back of his head, two spines protruding from his back behind his shoulders, and a short tail. For attire, Sonic wears two light-weight, hyper friction resistant red sneakers with white cuffs around the ankles, gray soles, and white straps across the top, the last of which are held down by a golden buckle on each foot. He also wears a pair of white gloves with sock-like cuffs on his hands. Personality Sonic's profile in Sonic Jam. Sonic is said to be "like the wind"; [19] a drifter that is always on the move and is noted for being free-spirited and adventurous. He values freedom above all else and strives to live his life according to his own rules rather than the standards of those around him or for the sake of heroism and duty, [20] [21] never thinking twice about what other people say or think. [19] Born to run, Sonic enjoys nothing more than traveling the world. Endowed with a strong passion for enjoying life, he is never in one place for long and always moves forward to look for his next challenge, making his life a never-ending series of adventures. Because of his need for freedom, Sonic loathes the idea of being constrained [22] and being cooped up for too long makes him twitchy and restless. Sonic's demeanor is always easygoing, cool, and carefree. [19] [20] However, he is often impatient, hates boredom, and at times possesses a short temper. [2] [23] Because of his impulsive nature, Sonic can be reckless and quick to act before thinking, throwing himself into trouble without a second thought and regards for others' warnings. [23] Nevertheless, he is honest and always keeps his promises. [2] Sonic's personality is a juxtaposition of kindness and ferocity. [23] He is extremely benevolent, driven by his own strong sense of justice and fair play [19] [24] and firmly stands for truth and freedom. [6] However, he is never the one to rest in the face of injustice or oppression. He hates lies and evil in all its forms, [6] [25] exploding with anger when witnessing anything unjust and will do all he can to snuff it out, throwing his life on the line without hesitation. [23] However, he usually sees his heroics as an opportunity to have fun, making him a thrill-seeker. To Sonic, saving the world is no big feat and just another thrilling episode in his life. [19] [26] When he finds himself in a pinch, he acts as though nothing can stop him. [19] In times of crisis, though, he is aggressive and focuses intensely on the task at hand as if his personality has undergone an astonishing change. [20] [2] At the same time, Sonic has a big and kind heart and is fully committed to helping out anyone in need at any time, even if it means getting himself into trouble or being despised by others. [26] Sonic's profile in Sonic Generations. Sonic has a lot of self-confidence and possesses an enormous ego to match it, making him sassy, quick-witted, cocky, and at times overconfident. No matter the threat or how dangerous, Sonic always remains cool under pressure. [19] In the original Japanese version, Sonic omits honorifics and speaks informally (if not rudely), using " ore " instead of " I " when addressing himself or others (" ore " is a boastful way to say " I " in Japanese). However, he sometimes uses honorifics when addressing close friends or acquaintances. Possessing a narcissistic tongue and big attitude, he often jokes around to light the mood and will also take any opportunity to taunt his opponents. Being so smug, he has developed a habit of talking to mindless robots, even when he knows they cannot hear him. Despite this, he can be quite the gentleman when he wants to and be modest with fancy titles. Also, while Sonic generally assumes he can deal with things on his own, he also realizes he has friends to back him up in troubled situations and believes strongly in teamwork. Owing to his smugness and confidence, he often engages in playful banter with his enemies, such as his asking Infinite, as "optional" questions to glean into what the secret behind the latter's powers were, what the latter's favorite color was and whether he liked long romantic walks on the beach, as well as "asking" a Zavok replica if he would let Sonic join a party occurring on the Death Egg (referring to the commotion resulting from the Resistance's infiltration of the area). Sonic is likewise very competitive; while he takes no interest in challenges he know he can win easily, Sonic always welcome a good competition that has him squaring off against others on even ground. Sonic likewise never holds back when pitted against others in a test of skills and abilities, and is not above trash talking to his opponents. Following his free-spirited nature, Sonic never dwells on the past or allows his painful experiences to weight him down. Instead, he lives in the present and always looks forward to his next adventure, holding no regrets for what has transpired. It is only in the moments of greatest loss that his macho and carefree appearance falls away. Sonic is also of incredibly strong character and will: No matter the situation, he never doubts himself or gives up, never once submitting to the darkness in his heart. Sonic is extremely loyal to his friends and will risk his life for them without any due consideration. [2] [23] While he can leave them hanging, act rude towards them, or endanger them due to his fast-paced nature, Sonic never intends to make his friends unhappy and values them above all else, treating each of them as the most important person in his life. Equally, Sonic will always accept help from his friends and show great trust in them, though he is not above making mistrusting assumptions of them. [27] Regardless of the many foes he has faced, Sonic rarely considers them true enemies and instead tends to admire them for how powerful some of them are and how much fun they can give to him. [28] Likewise, he is shown to have a remarkable capacity to forgive, forgiving Silver and working with him after he had tried to kill him twice. Despite his outward demeanor, Sonic has shown to be much more insightful than he usually lets on, capable of seeing things others would have overlooked and give valuable and comforting advice that drastically changes the outlook of others, such as in the case of Elise, Merlina, and Blaze. This insight, combined with a charismatic personality, allows Sonic to get along with virtually anyone he meets, even if they were his enemies at one point. Sonic has a fondness of the beauty of nature and he stands as a protector of it. He appreciates scenic views as seen in Sonic Colors and showed anger and rage when he found out that Eggman was polluting Planet Wisp 's beautiful environment. In Sonic the Hedgehog (2006), Sonic is also shown to have a fondness for locations that are filled with flowers, trees, and other kinds of plants. Ironically, despite his inability to swim, Sonic also loves going to the ocean. [29] Sonic as a disc jockey. Sonic has been shown to enjoy music, but seems to have a special interest in rock music. [30] Furthermore, it was displayed during the Sol Emerald incident that Sonic also enjoys break dancing, which is reflected in his Trick Actions. His battle moves seen during the Emerl incident are also based on break dancing as mentioned in the attack descriptions. He also break dances in numerous games, usually when he is victorious. He also tends to get irritated when his enemies often misidentify his species, namely by calling him a rat, making him correct them and state his actual species is a hedgehog. This was best demonstrated with his encounters with Erazor Djinn, and to a lesser extent with his encounter with Infinite at Mystic Jungle. Powers and abilities Despite not having undergone any known training, Sonic's years of battles have made him a skilled and powerful fighter. He has defeated giant robots, demons, and god-like beings on his own, gone up against and bested those with far more combat experience, and even beaten people who are his equal in abilities. It has also been noted that Sonic is steadily growing stronger; [31] [32] during the Time Eater incident, Sonic could beat the Egg Emperor / Perfect Chaos on his own where he previously required additional power. Sonic even told Infinite upon holding his own against the latter compared to the previous time they fought that he becomes more powerful every second. [33] It is safe to say that Sonic is far more powerful than he lets on, but his overconfidence and reluctance to go all out usually keeps him from fighting at full strength. His victories over Emerl at the Gizoid 's maximum potential and Perfect Chaos in his base form are prime examples of Sonic's true power. Regardless of his blocks, Sonic ranks amongst the most powerful characters in the series. Sonic running at supersonic speeds. Sonic's greatest strength is his super speed, an innate talent that members of the hedgehog species possess. [34] Sonic, however, has proven himself in a class of its own with his speed, having been credited as "the fastest thing alive" and even the fastest being in the universe. [35] He has the ability to instantly accelerate to the speed of sound and run at speeds far greater than Mach 1, [36] [37] which is at the blistering speed of about 768 mph, and can run backward just as well as he can forwards. [38] Due to such speed, he can scale vertical surfaces and ceilings, run over water, outspeed lasers, and even cause the ground to explode in his wake. Even then, Sonic can take his speed even further. By revving up in one place, he can take off at turbo speeds in an instant. He can also envelope himself in a blue energy field that lets him accelerate beyond the sound barrier on both the ground and in midair for a short time, [39] allowing him to not only smash straight through enemies and obstacles like a living projectile, but also fly immense distances through midair. Using certain techniques, he can even achieve light-speed momentarily. It is unknown what Sonic's unaided top speed is. In Sonic Battle, it is stated he can move several times the speed of sound and when facing Ultimate Emerl, he went at least ten rounds with him in less than thirty seconds. It has also often been stated that Sonic can move at supersonic speed [23] (which ranges from 915-3, 840 mph), and he has once been called the "the world's fastest, hypersonic hedgehog" [40] (which ranges from 3, 840-7, 680 mph). There are as well records stating that Sonic can move faster than the speed of light, although their accuracy cannot be guaranteed. [41] [42] However, E-123 Omega himself calculated that Sonic's speed could potentially exceed light speed and Sonic has boasted that light speed is "small time" to him. [43] Sonic easily avoiding an Egg Fighter at high speed. Sonic has demonstrated complete mastery of his speed in any environment and can use it for both high-speed offense and defense. [44] Not only can he run at maximum tilt in straight lines, but also in full tight circles and through sharp turns with full control over his momentum. As far as stamina goes, Sonic's is seemingly limitless as he is never winded from running. His speed also allows him to perform several impressive feats: he can heal himself by vibrating his body, launch shockwaves by spinning rapidly, leap in midair, launch stunning waves with fast kicks, increase the force of his blows by striking with increased momentum, [45] and create barriers of super speed. He can also spin in circles or rotate his extremities at super speed to create winds strong enough to attack or blow away opponents, similar to aerokinesis. Sonic easily dodging a flying car. Sonic possesses astounding kineticism, precision and has reaction time to match his speed. He has profound acrobatic skills and agility, along with enhanced reflexes that lets him avoid any incoming obstacles with precise and delicate movements. As seen in his first meeting with Silver, Sonic can even detect attacks beyond his field of vision due to his sharp reflexes. When launched into the air, he can also pull off several tricks before landing. He also has incredible jumping skills, capable of jumping up to several hundred meters even with extra weight. Sonic possesses enhanced strength, though he has been noted to lack overall raw power by comparison. [46] He can push and lift things several times bigger and heavier than himself, run with extra weight slowing down and his attacks can smash through metal and rock, and damage foes countless times his size. However, it is debatable whether the latter's power comes from his speed, strength, or a combination of both. Sonic's strength particularly lies in his legs; with a single kick, he can topple the Egg Golem, knock back several Egg Gunners at once and send Badniks flying. This does not mean that Sonic's arms are not strong either; he has enough strength to tear robots apart by hands and punch through a collapsed wall. [47] [48] Sonic has several times demonstrated extreme resilience to damage. He can survive getting caught in the crossfire from all angles by Eggman's robots (which only knocked him out cold briefly), withstand the force of a massive explosion and a Hyper-go-on -based black hole unscathed, being pummeled with swords, and smash through several robots with his fist without discomfort, and take a ruthless pummeling from the Time Eater. [49] Additionally, Sonic has more than once survived impacts from falls at extreme heights, bordering at the edge of space, only to shake it off when landing, and has even withstood atmospheric entry. Sonic possesses an unbreakable and incorruptible spirit; in situations where most others would give up and where he is severely outnumbered and outgunned, Sonic never loses faith in himself and never surrenders. This trait enables him to keep on fighting when utterly exhausted or after taking an abnormal amount of damage. His will even lets him withstand mind-controlling powers, like the corruptive influence of Dark Gaia and the Overmind 's psychic powers, though he did have some protection in the latter case. Even when possessed by the Ifrit, Sonic was arguably able to occasionally regain control. Sonic has also demonstrated the ability to harness chaos energy for his own use; with a Chaos Emerald, Sonic can perform Chaos Powers, such as Chaos Control, and occasionally gain a boost in power too. Sonic performing the Spin Attack. Sonic's core offensive maneuver is the Spin Attack, a technique where he curls into a concussive ball or cutting disk and directs himself at his targets. With it, Sonic can shred or burrow through just about any substance given enough speed and hit with enough force to pierce colossal boulders. [50] Highly adept in its usage, Sonic can utilize several variants of the Spin Attack for both ground- and aerial maneuvers, including the Spin Dash, Spin Jump, Homing Attack and the super-charged Focused Homing Attack. Even without his Spin Attack, Sonic is a skilled hand-to-hand combatant. He mostly relies on his fast footwork since the majority of his power lies in his legs, though he has been known to use his fists and arms as well, albeit in a rather straightforward manner. His fighting style is mostly derived from breakdancing moves [51] [52] which utilize Sonic's legs to their fullest, allowing him wide-ranged and swift kicks. He has also been known to use flying forward kicks, split kicks, and scissor kicks. [53] What Sonic lacks in strength for combat, he makes up for it in speed which he use to deliver lightning fast strikes in a short time. [46] Sonic is also shown to excel in swordsmanship. Even as a rookie swordsman, Sonic could beat a dragon and after receiving formal training, he could best master swordsmen like the Knights of the Round Table. In addition to using advanced techniques, Sonic can apply his speed to his swordplay for quick and swift slashes, and become a buzzsaw by spinning with his sword, enabling him to slice clean through enemies. He has also learned the martial art of Linshao Kung Fu from Shuifon, though he is yet to be seen using it. Sonic has proven himself as a world-class Extreme Gear rider. He is said to move faster than he can run on an Extreme Gear [54] and can go head-to-head with legendary Wind Masters like Jet the Hawk. Sonic seemingly has a knack for Extreme Gear riding, quickly grasping the controls on his first try and later developing advanced techniques despite being self-taught. After the second World Grand Prix, Sonic can be considered the best Extreme Gear rider in the world, having beat Metal Sonic in a race, who at that point was an "unbeatable" rider with the skills of the world's finest Extreme Gear riders at his disposal. Sonic have extraordinary skill in operating vehicles. He has excellent skills when it comes to piloting planes like the Tornado, driving and racing at high speeds in cars like the Speed Star, and water bike surfing on vessels like the Wave Cyclone. He is also experienced in a variation of sports such as boarding and surfing (he is skilled enough to keep from bailing) and other recreational activities like grinding. Sonic also appears to be an excellent gunner, capable of using the Tornado and Tornado-1 's on-board weaponry with immense accuracy. Sonic accelerating a cart's speed. It appears that Sonic can control the strength and durability of his otherwise soft quills at will. [55] While he is in spinball form, they appear to be extremely hard like buzzsaw blades; as demonstrated during the Neo Metal Sonic incident, his quills (and body) are durable enough to slice through battleships without even moving at the speed of sound. In addition, Sonic's quills can sense nearby dangers, which they warn him about by creating a tingling sensation. [56] Sonic has also demonstrated the ability to transfer his speed throughout various parts of his body, allowing him to immediately set off from stationary positions and even channel it into objects to speed up their movements and make them pierce through solid objects as he does while running. [57] He can also create an effect reminiscent of a time halt, even though it is unknown what it is derived from. Equipment Though he does not prefer to use weapons (mainly dissing firearms [58]), Sonic has wielded a number of tools during his adventures, albeit never permanently. During the Space Colony Ark incident, Sonic used Hi-Speed Shoes, which were specifically made for grinding. [2] Also, during the Emerl incident, he utilized deployable landmines in battle, and one time, he would wield his own version of the Piko Piko Hammer. On his trip through the world of the Arabian Nights, he also wore Shahra's Ring, allowing him to harness Shahra 's magic for himself. Similarly, in the world of Camelot, Sonic would wield swords; he initially wielded Clarent, but later exchanged it for Caliburn, a sentient sacred sword with magical properties. Transformations Super Sonic Super Sonic By using all seven Chaos Emeralds, Sonic can enter a Super State, transforming him into Super Sonic. Easily his most frequent transformation, Super Sonic is Sonic's ultimate form. In this state, all of Sonic's abilities far surpass his normal ones. He is also able to fly and is nearly invulnerable. [59] However, this transformation consumes a lot of energy, meaning it cannot be maintained for long. Hyper Sonic Hyper Sonic By using the power of the seven Super Emeralds, Sonic can achieve an extended and more powerful form of Super Sonic called Hyper Sonic. This form basically shares the same traits as Super Sonic, except Hyper Sonic commands greater power and his Super State abilities are all upgraded. Hyper Mode A weaker variant of the super transformation. Sonic is capable of using this mode for a brief time on his own in Sonic the Fighters by drawing power from the Chaos Emeralds. In Hyper Mode, Sonic's speed and attack power greatly increase. Darkspine Sonic Darkspine Sonic By harnessing the World Rings of rage, hatred, and sadness, Sonic can become Darkspine Sonic, a form powered by his emotions over Shahra 's death. In this state, he can fly, has greater strength, unlimited usage of his Soul Gauge powers and pyrokinetic abilities. However, because of the intense emotions sealed inside the World Rings that Sonic uses to transform, he becomes slightly darker and more violent. Excalibur Sonic Excalibur Sonic By using the power of the four sacred swords, Sonic is able to transform into Excalibur Sonic. This form grants Sonic a strong golden armor with a red cape, the ability to fly, greater strength and the power to wield the legendary sacred sword Excalibur. Sonic the Werehog Sonic the Werehog After unwillingly absorbing the corruptive energies of Dark Gaia, Sonic gained the power to turn into a werewolf-like form named Sonic the Werehog at night time. In this state, Sonic loses his trademark speed, but he still retains his lightning reflexes and agility. He also gains super strength, sharp claws, extendable arms, and limited energy control. While Sonic's strong will prevents him from going bonkers like most others would, he does gain some minor feral behavior. He permanently lost this form before his battle with Dark Gaia when the energy from Dark Gaia that granted him his Werehog form was re-absorbed by Dark Gaia to complete its full awakening into Perfect Dark Gaia. Color Powers By harnessing different variants of Hyper-go-on from Wisps, Sonic can use specific Color Powers to transform into a certain form, such as a drill, a laser or even a fireball, each one possessing its own unique abilities. So far, Sonic has been able to transform into the Cyan Laser, Yellow Drill, Blue Cube, Green Hover, Pink Spikes, Purple Frenzy, Violet Void, Orange Rocket, Red Burst, Indigo Asteroid, Magenta Rhythm, Crimson Eagle, Ivory Lightning, Gray Quake and Black Bomb. However, these transformations require a steady supply of Hyper-go-on to be maintained. Weaknesses Sonic is incapable of swimming properly and sinks like a stone in water, which may be due to aquaphobia (Sonic thinks that if he falls into water, he will be trapped with no one to get him out), [16] though he does not demonstrate that fear very often. A notable exception is in Sonic Free Riders, where he is able to effortlessly swim underwater in the Dolphin Resort; in Mario & Sonic at the Olympic Games and Mario & Sonic at the London 2012 Olympic Games, Sonic is the only character to wear a life-preserver. In some games, he can bypass his weakness to water by running or sliding across its surface, leap out of the water with successive jumps, and survive extended periods of time underwater with Air Bubbles. It has been stated that if Sonic does not sleep for eight hours during the night, it will spoil his running. [60] In addition, he has trouble keeping his balance when coming to a sudden halt when running at high speed. Relationships Sonic with some of his closest friends. During his adventures, Sonic has encountered many people and throughout it all, he has received many friends and foes alike. Sonic is well-known with his brotherly relationship with Tails, his friendly rivalry with Knuckles and his fierce arch-rivalry with Shadow. Sonic's arch-enemy is Dr. Eggman, but Sonic has come across even greater enemies throughout his adventures and escapades. Dr. Eggman No, seriously, we beat this guy every time. It's like it's our job or something! — Sonic the Hedgehog, Sonic Generations Dr. Eggman is Sonic's eternal arch-enemy and nemesis, whom he has known longer than anyone else. Along with Tails, Eggman is one of the figures who has often shaped Sonic's destiny. [61] Because of Sonic's hatred of anything unjust, he holds a great mutual loathing for the doctor and his evil plans to take over the world and has spent years rescuing the victims of Eggman's conniving schemes. [62] Whenever Eggman hatches a plan to conquer the world, Sonic always shows up and thwarts him. Because they always fight each other to win, Eggman has become a longtime rival of Sonic's as well as an enemy. [63] Also, whenever Sonic's anger explodes over injustice, he always makes Eggman the receiving end of this aggression. [20] Sonic remaining casual even after defeating Eggman in his robot Despite his dislike of Eggman, Sonic has never really taken account of his adversary and does not consider him his enemy in the true sense of the word. [28] [64] Whenever dealing with Eggman, Sonic remains fully confident that he can spoil his plans and never really takes them seriously. In fact, Sonic finds entertainment in spoiling Eggman's plans, seeing as a way of making his life an adventure, and is so used to beating him that he considers it an everyday job. [28] [65] Sonic breaking Eggman 's victory laugh in Mario & Sonic at the Rio 2016 Olympic Games. Usually, Sonic is rather frank or taunting towards Eggman and will almost always seize the opportunity to tease him with jokes and sarcasm. Sometimes, Sonic even finds Eggman more bothersome and annoying than threatening: when he discovered Eggman was behind the Time Eater in Sonic Generations, Sonic just facepalmed and shrugged disapproving. Nevertheless, he remains vigilant about Eggman and his actions, like when he alone refused to believe that Eggman had turned over a new leaf in Sonic Colors. In the cases Sonic does deem Eggman a legitimate threat though, he becomes very serious about the doctor and targets him with fierce anger. When presented with a more terrible threat that endangers both of them and their goals, Sonic is willing to put aside his differences with Eggman and join forces with him to stop it. Even in such cases though, Sonic remains reluctant about it, feeling that teaming up with Eggman is like the end of the world and a dirty affair, [66] and will in some cases suspect the doctor has an ulterior motive (which is often proven true). Because of Dr. Eggman's complicated tendency to instantly switch between morals, Sonic has a hard time figuring him out. While Sonic has been know to make fun of Dr. Eggman by using his alias instead of his real name [67] (which was possibly given by Sonic), he actually uses this name affectionately rather than trying to make fun of him. [68] In spite of Eggman's horrible deeds, Sonic is content with just stopping him and is never out to put him out of commission for good on purpose. Because of Eggman's tendency to survive their encounters and refusal to give up however, the doctor always returns with a new scheme, prompting Sonic to stop him again. As such, Sonic remains forever locked in a conflict with Eggman where it is nearly impossible for both individuals to defeat the other once and for all, making their battle a never ending one. Miles "Tails" Prower I've changed a lot since I've started hanging out with Sonic, but I can't depend on him forever. — Miles "Tails" Prower, Sonic Adventure. Sonic and Tails are best friends. Miles "Tails" Prower is Sonic's best friend and sidekick, as well as his most faithful and loyal friend. [69] Besides Eggman, Tails is one of the figures in Sonic's life who has often shaped his destiny. [61] Sonic first met Tails on West Side Island where he noticed Tails following him. Though he was not interested in Tails at first, Sonic grew impressed with his tenacity when he kept up with him and let him tag along. When Dr. Robotnik then attacked West Side Island, Sonic joined Tails when the fox followed him into the conflict. [70] In time, Tails proved himself a great ally to Sonic, and after defeating Robotnik, the two had built the foundation for the friendship that would define their future. Eventually, Sonic took Tails under his wing [71] as his sidekick and took upon himself to train him. In time, the fox would become his protégé. [72] Additionally, Sonic would stop bullies from teasing Tails for his twin-tails, which only improved Tails' admiration of him. [73] The brotherly relationship between Sonic and Tails. Since meeting each other, Sonic and Tails have been inseparable, their friendship having grown to the point where they have a brotherly relationship. In Sonic Advance 3, they are even noted to have an "Unbreakable Bond" and when Tails was once mind-controlled into fighting Sonic, Sonic never laid a finger on him in refusal to hurt his friend. Sonic himself sees Tails as a cute "adopted" kid brother and looks over him accordingly. [71] [73] [74] Nevertheless, he respects and trusts Tails immensely and treats him as his equal partner in their adventures. Whenever on an adventure, Sonic always asks him to come along and will accept his help at any time. That said, however, Sonic will at times ignore Tails when he gives advice or information, often when it is most useful, though he is big enough to admit he should have listened to him. Sonic cares very much for Tails' well-being. He will not hesitate to threaten those who endanger him and will always make his safety his top priority, regardless of the matters on hand, like when he sent Tails away against his will when the Nega-Wisp Armor attacked them. Similarly, after Wave the Swallow mocked Tails, Sonic was angered by her behavior and exasperatedly defended him. When Tails finds himself in doubt, Sonic is always there to give him moral support. Throughout their adventures, the two have proven themselves a perfect team who can handle nearly anything; both provide strengths to the other's weaknesses (Sonic handles the muscle while Tails handles the smarts) and neither of them would get far without the other's aid. Tails as in particular proven himself Sonic's most reliable ally, always providing him with invaluable help, knowledge, and machines. In turn, Sonic is impressed with Tails' work and considers his technical skills unparalleled, though this faith makes him leave all the tech work to him. [75] Sonic usually holds absolute faith in Tails' skills, although that faith has been known to waver. When Sonic planned for Dr. Eggman to do the tech work to save the world from the Deadly Six 's abuse of the Extractor, his own frustrations over having caused the mess made him doubt Tails' skills. This would strain their friendship over time. At the end though, Sonic apologized for doubting Tails, mending their brotherly bond. Amy Rose Amy Rose is one of Sonic's oldest and most loyal friends, [76] and his self-proclaimed girlfriend. [77] Since before meeting Sonic, Amy has looked up to him as her hero and been madly in love with him, and her greatest wish is to marry him. Sonic first met Amy during his adventures on Little Planet where he saved her from Metal Sonic and Dr. Robotnik 's captivity which made them fast friends. [78] Right from the start though, Sonic has not liked her like a girlfriend or reciprocate her advances. [76] [79] However, this attitude has done nothing to deter Amy. Sonic not being fond of Amy 's affection. Since their first meeting, Amy has chased Sonic down wherever he goes, with Sonic seemingly unable to escape her, [80] and has tried to win his heart by any means. Sonic, however, is rather annoyed by her affection and even disturbed by her over-the-top displays, which makes him treat Amy as little more than an annoyance and deem her weird. [81] [82] As such, Sonic considers Amy a near constant pain in his life. [83] Whenever Amy tries to show him affection, Sonic gets rather uncomfortable, exasperated or embarrassed and will try to avoid her when she goes overboard, usually by running away or by more rude means. Rejecting the idea of marrying Amy, Sonic would rather be locked up in a cell than marrying her (which is no small statement considering Sonic's loathing of being constrained) as seen in Sonic Adventure 2. Additionally, Sonic fears Amy's anger; he will become nervous or run away when he thinks he has provoked her, and Sonic often finds himself overwhelmed by her powerful personality. [84] Over the course of the series, Sonic running away from Amy has become a running gag. Sonic and Amy in Sonic Adventure. Regardless of how much dismay Amy has put Sonic through, she is considered one of his closest friends. [35] It is stated that in his heart he may not dislike her as much as it seems, [20] and that deep down he might actually have some feelings for her. [85] In Sonic Unleashed, Sonic was stumped that Amy did not recognize him as the Werehog, and when he shortly after saved her from some of Dark Gaia's Minions, he initially chose to run away than face her with his condition. Fortunately, learning that Sonic was inside the monster form, she claimed to him that he was still the Sonic she loves. [86] Additionally in Sonic Lost World, Sonic was crestfallen when he thought Amy and the others had died from the Extractor. When Amy does show maturity, Sonic's friendship with Amy becomes much more positive. An example of this is shown just before and during Dodon Pa's Grand Prix, where Amy very rarely obsesses over him, which in turn makes Sonic more comfortable about being around her, like when she invited him to a picnic, and he agreed. Overall, Sonic cares about as Amy a good friend and worthy comrade whom he can rely on, and he appreciates her efforts to help him when she is not flirting with him. Also, whenever Amy is in trouble, Sonic will always be there to help her out should the need arise, though he tends to overlook her when she is caught in the middle of his showdowns with the villains. Metal Sonic Sonic fighting Metal Sonic. Sonic... I was created for the sole purpose of destroying you... But I can never seem to defeat you. That is why I transform my own body with my own hands. — Metal Overlord, Sonic Heroes. Metal Sonic is Sonic's robotic alter ego, created by Dr. Eggman for the sole purpose of destroying him. He is one of Sonic's earliest foes [87] and his first true rival, being able to copy both his speed and power. Both of them share a violent rivalry/enemy relationship with each other. Sonic first encountered Metal Sonic on Little Planet where the robot kidnapped Amy Rose, forcing Sonic to defeat him to save Amy, inadvertently turning Metal Sonic from one viewing him as an enemy [88] into a bitter and deadly rival. On the other hand, Sonic has never considered Metal Sonic his enemy in the true sense of the word. [28] Since meeting each other, Sonic and Metal Sonic have almost always fought whenever they meet, never once having an instance where their objectives align. In Sonic's opinion, Metal Sonic is the worst creation Dr. Eggman has ever made due to how it always causes trouble for him, and he views Metal Sonic as a very serious threat. [89] Regardless, Sonic always remains confident that he can beat Metal Sonic and considers him a "lame robot copy" which can never match up to the original that is him. [90] Still, this does not keep him from enjoying testing his skills against him. [28] Over time, Sonic and Metal Sonic have had countless fights, with Sonic always managing to beat or tie with Metal Sonic in the end, though not without cutting it close on most occasions. However, these defeats have only increased Metal Sonic's hatred for Sonic and endowed him with an obsession to surpass and defeat him, promoting him to repeatedly challenge Sonic in vain. At one point, Metal Sonic's hatred and obsession for Sonic pushed him over the brink, making him usurp control of the Eggman Empire to build a robot kingdom with the goal of killing Sonic. He even adopted the warped belief that Sonic was his copy and that he was the real Sonic. While Sonic has managed to defeat Metal Sonic time and time again, he rarely condemns Metal Sonic for his villainous actions in the aftermath. Instead, he gets a satisfaction from the challenge Metal Sonic provided him with and will promise his robot double he will await their future rematches. Knuckles the Echidna Heh, just letting Knuckles pilot the shuttle on the way over here was more dangerous than you could ever be! — Sonic, Sonic Adventure 2 Knuckles the Echidna is one of Sonic's greatest rivals and best friends. [24] [80] They have known each other for a long time, but their relationship is somewhat complicated, the two of them having been summed up once as "best frenemies. " [91] When Sonic first met Knuckles, they started off as enemies, with Knuckles trying to keep him from stopping the Death Egg 's re-launch after being deceived. However, when the echidna discovered that Dr. Robotnik had tricked him, the two of them joined forces to keep Robotnik and his robots from stealing the Master Emerald, and they departed on good terms, befriending each other. Sonic having a hard time around Knuckles. Sonic and Knuckles are much like oil and water. While Sonic exemplifies the wind and is laid-back, cool and free, Knuckles exemplifies the mountain and is stern, serious and unmovable, [92] which cause them to argue a lot. Because of their differences and viewpoints of life, they do not understand each other or always see eye to eye. [93] They share a competitive rivalry and often end up fighting when clashing, though their rivalry has become more friendly over time, being now more a play between the two. With Sonic's speed equaling Knuckles' strength in every way, their fights are always climactic. Knuckles sees himself as Sonic's rival, though it has been implied several times it is because he envies Sonic's free lifestyle and self-reliant nature. [74] Sonic meanwhile, always welcomes a challenge from Knuckles and enjoys teasing him for fun because of his serious nature, and will even try getting him angry so he can fight him. A majority of their confrontations have been caused by Dr. Eggman, who would trick Knuckles into thinking Sonic (and to a minor extent, Tails) is the enemy; though, as time passed, Knuckles has stopped falling for Dr. Eggman's lies and is generally more aware of his plans. Whenever Sonic discovers Eggman has tricked Knuckles, he always chides him by calling him "Knuckle-head, " which Knuckles does not take too well, though they always make peace with each other at the end of the day. Sonic and Knuckles in Sonic Adventure. Despite their differences, Knuckles is Sonic's best friend next to Tails, having been described as such many times through the series, and being a vital part of Sonic's team. The two of them are connected by a hot-blooded friendship [94] and according to Tails, they are "funny" together. While Sonic does not hold back on Knuckles' shortcomings, they deeply acknowledge each other [94] and Sonic knows he can count on him to do what is needed to succeed. [93] Over time, their relationship has improved greatly, though Sonic is still somewhat reluctant to admit when Knuckles is right and he was wrong. [95] While Knuckles at times rebuts his help and claims he could do better, Sonic just rolls with it and is merely glad to help him. They are also great and loyal teammates, having worked together multiple times, being called "Fighting Buddies" in Sonic Advance 3, and when they do work together, they form an unstoppable team. For better or worse, Sonic will also be there to give Knuckles needed, if not harsh, consoling whenever he is in doubt. Additionally, in Sonic Lost World, Sonic was crestfallen when he thought Knuckles and the others had died from the Extractor. Shadow the Hedgehog Sonic with his arch-rival Shadow. Shadow the Hedgehog is Sonic's arch-rival. They look almost identical (to the extent that many initially got them confused), and they can match each other in speed, agility and abilities, [96] [97] including Chaos Control. The two of them first met each other as enemies, with Sonic holding a grudge at Shadow for getting him into trouble with GUN, but they put aside their differences to team up and save the world from Gerald Robotnik 's doomsday plans. Since then, they have been both lethal adversaries and comrades. [98] In addition, immediately before their final fight, Sonic, when explaining how he survived Eggman's earlier death trap against him, credited Shadow for "saving him" (referring to Shadow's frequent use of Chaos Control inspiring Sonic to do the same via a Fake Emerald), and also freely answered Shadow's question of who he was as "just a guy who loves adventure. " [99] Shadow is the antithesis to all that Sonic stands for, [61] and ever since they first met they have fought, argued, and even had outright death matches, though Sonic is never out to take Shadow's life and does not consider him an enemy in the true sense of the word. [28] Their moral differences are as far apart as black and white, always causing the two of them to clash. Sonic has a joyful, free-spirited attitude that looks for fun adventures, while Shadow is a brooding loner with a merciless and excessively violent edge. [100] Sonic has few limitations on his goals and will do anything to help save the world, but Shadow will stop at nothing to get what he wants without any concern for who or what it affects. [100] Nevertheless, they do not care of each other's views and they always see their conflicting differences as yet another reason to fight each other. Both Sonic and Shadow shared a bitter arch-rivalry. When they first met, Sonic accused Shadow of copying him, with Shadow maintaining a mutual belief regarding Sonic. This feeling is still present in both of them because each thinks he is better than the other. Regardless, their rivalry has developed over time and is now more friendly, [101] yet still fiercely intense. Sonic fighting Shadow. Out of all his rivals, Shadow is the one whom Sonic struggles most with. As shown in all their clashes, they are each other's equal, [102] with both sides neither lacking in any category that separates them from skill in their respective prowess: while Sonic is becoming faster and more honed than Shadow, Shadow is becoming stronger and more destructive than Sonic, which has only increased the intensity of their rivalry. They have an unshakable need to showcase their growth and improvement for every encounter they have, and anything considered competitive is suitable for their arch-rivalry, though Sonic usually remains more casual about it than Shadow and enjoys testing his skills against him. [28] Despite their differences, Sonic and Shadow share a mutual respect for each other, [103] though this is rarely apparent because they always argue and fight. Sonic himself has acknowledged Shadow's capabilities, [104] even admitting that Shadow is only one who would have a chance against him in a race, [37] and after Shadow sacrificed himself to save the world in Sonic Adventure 2, he recognized him as a brave and heroic hedgehog. [105] Sonic also appears to hold faith in Shadow's sense of right and wrong to a certain extent as seen in some of the scenarios of Shadow the Hedgehog where he would show disbelief and confusion about Shadow siding with the Black Arms, [106] [107] even admitting in one scenario that he did not believe Shadow had it in him for his selfish acts. [108] Regardless of their disagreements, they are willing to put their differences aside for the greater good, and together they are an unbeatable team. Overall, there is always extreme tension between Sonic and Shadow, but they have matured over time, with Shadow having more faith in Sonic's capabilities and Sonic becoming more tolerant of Shadow's violent tendencies. [109] Rouge the Bat Sonic giving Rouge Shadow's gold ring to comfort her after his supposed death. Sonic and Rouge the Bat do not seem to have any dislike for each other, despite the latter having antagonized Sonic's friends, notably Knuckles, on various occasions. In fact they appear to be on good terms. They were initially enemies when they first met (though they did not interact until much later), mainly because Rouge was working with Shadow and Eggman, but they became allies towards the end in order to save earth. Also after Shadow's supposed death after defeating the Finalhazard, Sonic comforted Rouge by giving her Shadow's gold ring. Even when antagonized by Rouge herself, Sonic has yet to hold anything against her. Most noticeably, during the Emerl incident, Rouge challenged him to a battle; if she won, he would have to get her gems and work for her. Although Sonic managed to win, he did not hold any grudge against her as seen later on. Later, Sonic even let Emerl say hello to Rouge, which suggests Sonic somehow trusts her. However, even Sonic noted during the Wisp incident that she is a shady character, suggesting that he knows he has to be careful around Rouge due to her thieving nature. At his birthday party, Rouge was shown to be one of the attendees. Sonic likewise treated her like all of his other friends, which shows a friendly relationship between them. Additionally, Rouge would show up to motivate Sonic to defeat the Time Eater during the final battle. Although they do get along with each other quite well, they still have been on opposing sides on a few occasions, like during the Neo Metal Sonic incident when Team Sonic and Team Dark fought in Jungle, and during the Emerl incident when she kidnapped Emerl to train him to be a thief. He also told her that if she did something to Emerl, he would not let her off easily. Also, when Rouge was introduced to Emerl, she gave them an idea to help Emerl, but Sonic refused, calling her 'a thief'. Whether this means their friendship has grown since then or that Sonic just does not trust her completely is yet to be seen. While there is technically no hostility between the two, Sonic, along with Tails and Knuckles, displayed some noticeable disgust towards Rouge's selfishness during the second World Grand Prix where she and Shadow held no empathy for their teammate E-10000B, and exerted him past his limits in order to get the cash prize. Cream the Rabbit Cream and Cheese with Sonic Cream the Rabbit is basically like a younger sister to Sonic. [110] Cream similarly looks up to Sonic like an older brother. [111] Cream also takes him as her savior and respects him a lot. She often calls him by the name of "Mr. Sonic" due to her education in manners. The two of them first encountered each other when Sonic saved Cream from Dr. Eggman, which led to a smooth relationship between the two. When they met, Sonic was surprised at how polite Cream was. In Sonic Rush, Cream marks Sonic as the first person to seek help from for Blaze. This shows the high caliber of respect Cream has for Sonic. She was also the one who made the ties between Blaze and Sonic closer. Blaze the Cat You need to be true to yourself. — Sonic, Sonic Rush Blaze the Cat is one of Sonic's friends and most valuable allies. [112] He first met Blaze in Sonic Rush where he initially suspected she was involved with Dr. Eggman Nega 's scheme. Once he learned Blaze was working on saving the world, albeit alone, Sonic insisted to help her only to be rejected. Sonic still followed Blaze, but his insistence to aid her only made Blaze fight him to make him leave. Even while battling however, Sonic tried to reason with Blaze, who berated him with the full fury of her emotions. Afterwards, Sonic came to understand Blaze's past and he told her to be true to herself. His advice helped Blaze realize that accepting help would benefit her, and they became friends. Sonic soon after established a firm belief in Blaze, which helped restore her confidence when the Sol Emeralds lost their power and led to her first transformation into Burning Blaze. After threat had passed and they returned home, they thanked each other and promised to meet again. Super Sonic and Burning Blaze shaking hands. Since then, Sonic and Blaze have steadily become better friends and allies. They have a developed a custom where they shake hands as they depart, signifying their growing friendship and respect, and the promise to meet once more. Sonic and Blaze are alike in many ways, having similar skills and duties, yet very different backstories and contrasting personalities: Sonic being inwardly free and adventurous, yet outwardly level-headed and cool, whereas Blaze is outwardly stoic and blunt, yet inwardly highly emotional. However, their differences does little to hurt their relationship and is later shown to mix very well as their friendship and mutual understanding grows. They are also shown to be great partners in combat, working in sync. Sonic and Blaze share a great deal of mutual respect and trust. Like Blaze respects Sonic and his skills, Sonic acknowledged Blaze's, especially since she is one of the few who has tied with him in combat. Even shortly after befriending her, Sonic entrusted her to save Cream, while Blaze trusted him to face Eggman Nega. Also, whenever Blaze's emotions get the better of her, Sonic will be there to remind her of what is important. Additionally, Sonic is responsible for many changes in Blaze's outlook on life; their time together has enabled Blaze to discover the meaning of friendship which ultimately let her use the Sol Emeralds, [113] and his advices helped Blaze to see her pyrokinetic powers as a gift rather than a curse. Silver the Hedgehog Sonic and Silver racing each other. Sonic and Silver the Hedgehog first met during the events of Sonic the Hedgehog (2006). The two were enemies at first because Silver had traveled though time and was intending to kill Sonic believing that he was responsible for destroying the world by releasing Iblis onto it and was bent on saving the future. But Silver befriended Sonic when he discovered, with Shadow's help, that Sonic was not the Iblis trigger and that Mephiles the Dark had lied to him. The two worked together to save Princess Elise and when Sonic was killed by Mephiles, Silver realized that they could save Sonic with the power of the Chaos Emeralds. Afterwards Silver teamed up with Sonic and Shadow to defeat Solaris. But since the events of the game were erased from history, Sonic and Silver never met. In their new meeting in Sonic Rivals, Silver had traveled to the past to bring Eggman Nega back to the future, but he seems to be more competitive to Sonic as they raced each other see who would get to Eggman Nega first but later they teamed up with each other at the end to defeat Eggman Nega and also in Sonic Rivals 2 to defeat the Ifrit. Silver seems to have a bit of a disliking towards Sonic mostly because he thinks that he is cheeky and foolish, much the same how Shadow thinks of Sonic at times. Sonic seems to dislike Silver as well, mainly because he found Silver and his haughty attitude annoying, and an example of this is seen in Sonic Rivals when he says, "Yo Silver, you're starting to get on my nerves". But they will work together and lay aside their differences whenever the time is right. An example is in Sonic Colors after Silver challenges Sonic to a mission, he asks if he needs any help. By the events of Sonic Generations Sonic's relationship with Silver seems to have improved and is now a lot friendlier, and they seem to no longer hold any kind of dislike for each other. After Silver is convinced that Sonic is the real Sonic and not an imposter, Silver happily hands over his Chaos Emerald and, later, gladly accepts Sonic's challenges to a rematch, claiming that it should be fun. He also appeared at the Center of Time after Sonic was knocked out by the Time Eater, Silver says to Sonic: "I know you can do this Sonic! ". They are even more friendlier in Sonic Forces, where they work together to reclaim the world from Eggman's reign. Dr. Eggman Nega Dr. Eggman Nega is another adversary of Sonic. When Sonic first met Eggman Nega, Sonic displayed an enmity towards him, as he was constantly chasing him for a while before managing to defeat him later. Princess Elise Sonic and Elise laughing together. Sonic and Princess Elise the Third had a very close relationship with each other, and they shared a strong bond. Mephiles was aware of this, and decided to take advantage of it, so he killed Sonic which caused Elise to cry, which freed Iblis. Elise later revived Sonic with the Chaos Emeralds, kissing him as he awakens as Super Sonic. Sonic was very grateful towards Elise, thanking her with a hug. After the defeat of Solaris, Sonic and Elise found Solaris in its frail, core form. She theorized that by putting out the flame now, Solaris would have never existed, which would make it so that she would never have met Sonic. Elise nearly broke down and declared that she did not care what happened to the world, but Sonic simply reminded her to smile, convincing her to be brave and blow out Solaris. This event instantly resulted in a time reboot. In the aftermath, Sonic watched the Festival of the Sun in the distance as Elise sensed something familiar about his presence. Marine the Raccoon Sonic and Marine running together Marine the Raccoon is a good friend of Sonic from Blaze's world, as they quickly befriended each other soon after meeting. When making herself captain, Marine declared Sonic one of her assistants despite Sonic never agreeing to it. Sonic was likewise genuinely annoyed by Marine's antics, her bossy behavior, and the way she insisted that he followed her orders. Though Marine would get jealous at Sonic for tackling their more dangerous enemies, she admires his skills and marked him as her "best pupil" and deputy captain. [114] Despite this, Sonic was willing to endure it, as he often noted how "hopeless" a case Marine was. When Marine learned that Sonic thought of her as a nuisance, she felt betrayed and called him stupid. They later made up though when Marine stopped bossing Sonic around. When Sonic later departed Marine's home with Tails, Marine earned his respect with a newfound sense of maturity and told him how he and Tails were the best friend ever. [115] Though she cried at Sonic's departure, she vowed to meet him and Tails again no matter the boundaries. Shahra Sonic and Shahra as they part ways. When Sonic first met Shahra, she asked for his help so that he could save her world from the Erazor Djinn. While Sonic agreed to help, he could only go into Shahra's world on one condition; he had to wear a ring and have her serve as his wish granter. Although Shahra was bound to treat Sonic as his master from then on and would refer to him "Master" on several occasions after that, Sonic would feel uncomfortable about this title and insist that she referred to him by his real name. Like his other allies, Sonic would go to great lengths to keep Shahra safe. This led him to take the shot from Erazor Djinn 's Flame of Judgment curse when he tried to cast it on Shahra. With the curse slowly burning away Sonic's life force, Shahra regretted getting Sonic involved in her world's affairs. Not wanting Shahra to feel sad, Sonic promised her with a pinky swear that he would have her smiling at the end of this adventure, not as her master but as a friend. Throughout their adventures, Sonic would often annoy Shahra with his reckless behavior and easy-going attitude. Nevertheless, they were never apart from one another, and Sonic often received helpful advice from Shahra. Also, while Sonic was curious about Shahra's relationship with the Erazor Djinn, he respected Shahra's privacy enough to not press her for details when she was reluctant to reveal it. Regardless, towards the end of their adventure, the two of them had build up a relationship of great trust, enough for Shahra to tell Sonic about her own wish: for the Arabian Nights to go back to the way they were. When the time came to face Erazor, Sonic, much to his shock, saw Shahra force herself to obey Erazor. Refusing to let Shahra go through with this and let her wish be in vain, Sonic commanded her, as her master for the first time, to " do what you truly think is right ". This caused Shahra to faint. When Shahra later took a lethal blow from Erazor to protect Sonic, Sonic assured her in her final moments that he held no ill will against her for bringing him into this mess in spite of what she thought herself. Later, Sonic forced Erazor to revive Shahra with the first of the three wishes he was forced to grant him, hinting that he prioritized Shahra before anything else. After then sealing Erazor away, which made Shahra cry, Sonic wished for a mountain of handkerchiefs so she could cry for as long as she needed to. Erazor Djinn Sonic has been enemies with the Erazor Djinn ever since he found out that the Djinn had been erasing the pages of the Arabian Nights. Being against any form of evil, Sonic tried to stop him from carrying out his ambitions. When meeting him, Sonic casually treated Erazor like any other power-hungry despot he had faced by showing no fear of him and teasing him with his carefree banter. However, he came to dislike Erazor greatly for constantly calling him a rat, and would attempt again and again to remind him that he was a hedgehog. Meanwhile, Erazor initially just saw Sonic as an insignificant vermin. However, when Sonic took the Flame of Judgment for Shahra in their first encounter, Erazor decided to use Sonic and told him to gather the seven World Rings for him before the Flame of Judgement burned out, or he would die. Throughout their subsequently encounters, Sonic would casually ask Erazor to remove the curse he had place on him while both teasing him and maintaining his bravado in the face of the Djinn's malice. When Sonic finally arrived with the World Rings however, Erazor betrayed him, and attempted to kill him to gain full access to the World Rings' power. After defeating Erazor, Sonic, using Erazor's Magic Lamp, wished for Erazor to bring Shahra back to life, restore the Arabian Nights, and spend eternity trapped in his lamp, all of which Erazor has no choice but to do. Sonic also showed disappointment in Erazor as he got dragged into his lamp while begging for Shahra to help him. Knights of the Round Table When Sonic and the Knights of the Round Table first met, they started off as enemies, as the formers where ordered to slay Sonic on sight by King Arthur. However, Sonic's adversarial relationship with the group came to an end when he gained their respect, and when they realized Arthur was a fake. Individually, Sonic would often make comparisons to their counterparts, and kept a casual, yet vigilant attitude around them. When Sonic first met Sir Lancelot (the alternate reality doppelgänger of Shadow), who challenged him to a duel, Sonic displayed an attitude similar to the one he shows towards Shadow; a competitive, but fierce demeanor. Despite this, Lancelot had a small degree of respect for Sonic, as he respectfully acknowledged him as a worthy adversary. Sir Gawain (the alternate reality doppelgänger of Knuckles) held an inhospitable attitude towards Sonic, and accused him of trying to steal a dragon's treasure before attempting to slay Sonic. Sonic however, was reluctant to fight Gawain since he was in a hurry to save some villagers, and would admit out loud that he was a knucklehead, much like Knuckles. Regardless, Sonic later stopped Gawain from committing suicide. Sonic would then slightly open Gawain's eyes to new possibilities when he asked him if their was more to being a knight then serving a king. Sonic saving Percival. Initially, Sir Percival (the alternate reality doppelgänger of Blaze) was another adversary of Sonic. However, it was not until Sonic came after her sword that they met. In comparison to the other knights, Percival was the only one who showed Sonic respect from the beginning. She then challenged him, under the name "Sir Sonic, Knight of the Wind", being the first person to call him that. After Sonic defeated her, Percival fell off a ledge, but was saved by Sonic. Although Percival was confused by Sonic's act of chivalry, she nonetheless did not object to this. Percival would later repay Sonic's kindness by being the first of the Knights of the Round Table to show faith in him when he came to them with news about their king. Chip Sonic and his good friend, Chip. I'll never forget you. I'll be here by you, always. A part of the earth you tread. — Light Gaia, Sonic Unleashed. Chip (also known as Light Gaia) is a dear and good friend to Sonic. When Chip first saw Sonic, he was afraid of his Werehog form, but he soon realized he was a good guy. When Sonic then told Chip that he would help him recover his memories, Chip quickly took a liking to Sonic and thanked him wholeheartedly. In addition, Chip subconsciously felt kindness in Sonic and wanted him to help him. Chip spent most of his time next to Sonic, and soon formed a great friendship with him. Chip also enjoyed participating in friendly competitions with Sonic, like when they fought for the last dumpling in Chun-nan. However, Chip was sometimes a nuisance to Sonic due to his naive frankness would occasionally annoy him, although he never had a bad intention. Also, when he accidentally caused Sonic to become depressed with his Werehog form, Chip tried to cheer him up. After recovering his memories, Chip was deeply grateful to Sonic for everything he had done for him. However, he did not want Sonic to get involved in his conflict with Dark Gaia and he tried to leave. However, Sonic persuaded him to help him anyway, and Chip thanked him. During his battle with Dark Gaia, Chip prioritized Sonic's well-being whenever he was weak, such as when he was weakened by the loss of Dark Gaia energy or when he fell unconscious after defeating Perfect Dark Gaia. When the last continent fell and they had to leave, Chip gave him a goodbye before returning him to the surface. There, Chip contacted Sonic telepathically, telling him that he would never forget him and that he would always be with him. Jet the Hawk Sonic and his Extreme Gear rival Jet. Even without wings, I can still fly!.. — Sonic, Sonic Riders Sonic has been rivals with Jet the Hawk since they first met, and their dynamic relationship is based on their competitive nature and distinct respect for one another. In their first meeting, Sonic lost to Jet in an Extreme Gear chase, but rather than being upset, Sonic eagerly recognized him as a worthy new rival. Early on, Sonic's rivalry with Jet was rather one-sided, and Jet would often anger Sonic with his constant mockery of him. Nevertheless, Sonic recognized Jet's skills as an Extreme Gear rider and kept a professional, yet competitive, attitude around him. Eventually, Sonic settled his own dispute with Jet after he beat him in a race. Soon after, they would establish a more friendly relationship based on mutual respect, and promised each other to compete again later, though they still remain firm rivals. Despite their rivalry, Sonic and Jet are willing to put aside their differences when a greater threat is present. In fact, they have teamed up on a few occasions. Since defeating Jet, Sonic has kept a more relaxed and tolerant attitude towards Jet, taking his insults and rash determination to beat him in stride. Nevertheless, their rivalry remains as strong as ever, and Sonic will gladly, if given the right opportunity, race him for fun. However, even when determined to beat Jet, Sonic does not wish to have any unfair advantages, and will give Jet the chance to race him at his best. Despite how many times they face each other, their rivalry has seemingly no end in sight, although Sonic always looks forward to his next rematch with Jet. The Deadly Six Sonic and the Deadly Six. The Deadly Six are some of the worst enemies Sonic has ever faced. Unlike his past foes whom he has never viewed as actual enemies, the Deadly Six are the only ones Sonic has shown true contempt for. Sonic first met the Deadly Six while they were under Eggman's control, where he treated them with confident mockery like any foe. However, when Sonic recklessly got rid of the Cacophonic Conch used to control the Deadly Six, they rebelled and planned to destroy the world, making Sonic responsible for the subsequent danger to the planet. As such, Sonic set out to stop them with more seriousness. He soon grew extremely hostile towards them when they captured Tails, an act of which made Sonic lose his cool for once. As he sought to save Tails, Sonic threatened the Deadly Six with aggressiveness and spite which only intensified as Zavok taunted him with his plans to roboticize Tails and his friends' apparent deaths. By the time of their final showdown, Sonic was thoroughly tired of them and threatened them aggressively when he thought they had turned Tails into a robot. In the end though, Sonic defeated the Deadly Six and got Tails back, redeeming himself and proving himself the hero he is. When encountering Zavok again (or rather, his replica) aboard the Death Egg, his demeanor towards him was more laid back, as evidenced by Sonic engaging in his usual confident mockery towards Zavok both prior to and immediately after the fight. Classic Sonic Sonic fist bumping Classic Sonic. Sonic is shown to be on very good terms with Classic Sonic. When they first met during the Time Eater incident, they were left somewhat confused about standing face-to-face with another one of themselves, although they put that aside to sort out the crisis at hand. After that, they quickly forged a bond based on their common interest in the adventure they faced together. Due to having so many things in common with each other, Sonic and Classic Sonic have demonstrated great collaboration and teamwork in battle. Overall, Sonic and Classic Sonic share a great degree of mutual respect and admiration for each other, and Sonic seems to enjoy teaching Classic Sonic techniques he has yet to learn, such as the Homing Attack and the Boost. Infinite Sonic against Infinite. Sonic first encountered Infinite in the City, where he was beaten easily by the mysterious henchman of Dr. Eggman. Later, when encountering Infinite at Mystic Jungle and had his first formal meeting with Infinite, Sonic dismissed the latter's insinuation that his sweat was due to fear and explained he ran all the way to the location to save Silver, and also proceeded to smugly explain to Infinite that the latter failed to leave an impression on him at all despite the earlier beating, not even knowing his name. Upon learning it, however, Sonic, in his trademark banter, then tried to get Infinite to reveal the secret to his power, although Infinite refused to divulge the ability. [116] He also expressed some annoyance at the latter's reference to him as a "sewer rat. " [117] Although he managed to do much better against the enigmatic warrior than before, he still ultimately lost the battle due to Infinite's powers. Ultimately, he alongside the Avatar managed to defeat Infinite for good at Eggman Empire Fortress, with him also telling Infinite that the reason he lost was because he and his replicas lacked heart, soul, and the bonds of friendship. [118] Avatar Sonic and the Avatar fist bumping. Here goes, partner! When we join forces, the sky's the limit! — Sonic, Sonic Forces. Sonic met the Avatar after the former escaped from the Death Egg and latter having arrived with a shuttle to rescue him. Together they proceeded to team up on various missions. He ultimately inspired the Avatar to not give in to their fear against Infinite. [119] Likewise, the Avatar was shown to be loyal to Sonic, making an attempt at saving him from the Null Space, and ultimately succeeding, despite being sucked in with him. After the war was over, Sonic suggested they would see them around when the Avatar went their own way and took their leave from the Resistance after it was disbanded. [120] Friends/allies Miles "Tails" Prower (best friend and sidekick, close as brothers) Knuckles the Echidna (best friend and rival) Amy Rose (good friend) Big the Cat Cheese Omochao Shadow the Hedgehog (ally and arch-rival) E-123 Omega Vector the Crocodile Espio the Chameleon Charmy Bee Mighty the Armadillo Ray the Flying Squirrel Bean the Dynamite [121] Bark the Polar Bear [121] Tikal Lumina Flowlight Blaze the Cat (close friend) Coconut Crew Colonel Daikun Kylok Muzy Setter Tabby Norman Gardon E-102 Gamma Emerl Vanilla the Rabbit G. U. N. The Commander GUN Official The President Ali Baba Sinbad the Sailor King Shahryar King Solomon Caliburn Merlina Nimue Blacksmith Shade the Echidna Professor Pickle Chip (good friend) Professor Pickle's Assistant Wisps Yacker Classic Tails Avatar (partner) Dodon Pa Rivals Shadow the Hedgehog (arch-rival) Knuckles the Echidna (friendly rival) Jet the Hawk (in speed) Johnny Mario (friendly rival) Enemies Eggman Empire Dr. Eggman (arch-enemy) Orbot Cubot Metal Sonic (robotic doppelgänger and second arch-enemy) Fang the Sniper Biolizard Captain Whisker Mini & Mum Black Arms Black Doom Ifrit Babylon Guardian SCR-HD Nocturnus Clan Imperator Ix Overmind Thelxe Dark Gaia Uh Su King Arthur Classic Eggman Time Eater References ↑ Masato Nishimura on Twitter (Japanese). Twitter (9 July 2017). Retrieved on 6 December 2018. ↑ 2. 0 2. 1 2. 2 2. 3 2. 4 2. 5 2. 6 2. 7 Sonic Channel (Japanese). Characters: Sonic. Sega. Archived from the original on 26 May 2019. Retrieved on 3 July 2015. ↑ Sonic the Hedgehog Technical Files ↑ 4. 0 4. 1 4. 2 4. 3 media:CS S ↑ 5. 0 5. 1 Sega of America (February 2004). Sonic Central. Sega of America. Archived from the original on 24 January 2004. “: When Sonic and his friends sit down to eat after a long hard day of chasing Dr. Eggman, what do they like to eat? / Yuji Naka: They probably eat McDonald's® hamburgers, I suppose? And I think they will get a complete line-up of Happy Meal® premiums. ” ↑ 6. 0 6. 1 6. 2 Pedigree Books (August 2013). "Sonic's Count the Rings Time Trial". Sonic the Hedgehog Super Interactive Annual 2014. Pedigree Publishers. p. 9. ISBN 978-1908152077. "Fact: Sonic hates lies and always searching for the truth! " ↑ Sonic to Shadow before battling him after Final Rush. ↑ Pedigree Books (August 2013). "Profile: Sonic". p. 14. "Sonic's birthday is June 23rd and he was born on Christmas Island. " ↑ 9. 0 9. 1 9. 2 9. 3 Sonic the Hedgehog GameTap Retrospective at YouTube ↑ Sega Visions Interview with Yuji Naka (October 1992). Retrieved on 2007-06-28. ↑ Kennedy, Sam. The Essential 50: Sonic the Hedgehog. Retrieved on 2006-06-03. ↑ 12. 0 12. 1 Sonic the Hedgehog – Developer Interview Collection. Retrieved on 19 May 2018. ↑ Brandon Sheffield. Out of the Blue: Naoto Ohshima Speaks. Gamasutra. Retrieved on 2009-12-13. ↑ Yahoo Playback. Yahoo Playback #94. Yahoo, Inc.. Retrieved on 2009-12-13. ↑ Brian Ashcraft. Sonic's Shoes Inspired by Michael Jackson. Kotaku. Retrieved on 2009-12-13. ↑ 16. 0 16. 1 Revealed: Why Sonic can't swim (February 2009). Retrieved on 2009-02-27. ↑ Masato Nakamura interview (flash). Retrieved on 2006-02-07. ↑ 18. 0 18. 1 Sega Video Game Illustrations. Nippon Shuppan Hanbai (Deutschland) GmbH. 1994. ISBN 3-910052-50-9. ↑ 19. 0 19. 1 19. 2 19. 3 19. 4 19. 5 19. 6 Sega of America. Sonic the Hedgehog. Sonic Characters. Archived from the original on 5 March 2005. Retrieved on 26 October 2017. “Like the wind Sonic never stands still and is always on the move. Sonic is cool under pressure, particularly when faced with his arch enemy, Dr. He thinks that saving the world is no big feat, and he always protects and fights for the underdog. Sonic hates boredom and is constantly looking for his next adventure. Sonic lives and dies by his own rules. He never thinks twice about what others think or say; he is driven by his own sense of justice and fair play. Sonic was born to run and loves to cover as much ground as fast as he can. His demeanor is always cool and calm. When he finds himself in a pinch, he acts as though no thing can stop him When faced with a serious situation, Sonic bears down on the task at hand, focused on the challange. ” ↑ 20. 0 20. 1 20. 2 20. 3 20. 4 Sonic Heroes ( PlayStation 2) North American instruction manual, p. 4. ↑ Shadow the Hedgehog (PlayStation 2) European instruction manual, pg. 5 ↑ Super Smash Bros. Brawl (2008). In-game description of the "Sonic" trophy. ↑ 23. 0 23. 1 23. 2 23. 3 23. 4 23. 5 Sonic Unleashed (PlayStation 3) European instruction manual, p. 9. ↑ 24. 0 24. 1 Sonic Runners. Retrieved on 20 February 2015. ↑ Sonic Generations (PlayStation 3) European instruction booklet, p. 5 ↑ 26. 0 26. 1 SEGA (23 June 2016). Mario & Sonic at the Rio 2016 Olympic Games Wii U. Nintendo. Area/Level: Collectibles (Flags). "A blue hedgehog with a penchant for high speed, Sonic is a free spirit with a love for adventure. He despises anything that is unfair and will get intro trouble to help anyone in need. For Sonic, saving the world is just another thrilling episode in his life. " ↑ Sonic Chronicles: The Dark Brotherhood chapter 10 ↑ 28. 0 28. 1 28. 2 28. 3 28. 4 28. 5 28. Sonic Q and A. Archived from the original on 13 June 2004. “ Jake B. : Which bad guy is the biggest pain in your neck? Dr. Eggman, Metal Sonic, Shadow the Hedgehog, Other? / Sonic: Well I really don't consider any of these guys my enemy in the true sense. Dr. Eggman has always found a way to make life an adventure for me and I love spoiling his evil plans. As for Shadow and Metal Sonic, I just enjoy testing my skills against them too. You know me, I love adventures! ” ↑ Sonic and the Secret Rings ↑ Sonic Team, Dimps (November 12, 2010). Sonic Colors. Nintendo DS. Area/Level: Sweet Mountain. " Sonic: Heh! That was barely a warm-up! / Silver: Not half bad, Sonic. / Blaze: You're even sharper now than when we last met. " ↑ BioWare (September 26, 2008). Sonic Chronicles: The Dark Brotherhood. Area/Level: Blue Ridge Zone. " Shadow the Hedgehog: You... You're been practicing. " ↑ Sonic Team (November 7, 2017). Sonic Forces. Nintendo Switch. Area/Level: Mystic Jungle: Vs. Infinite. " Infinite: Impossible! Your abilities exceed your previous data! / Sonic: Unlike mechs, I can grow. I get more powerful every second! / Infinite: I will teach you to hold that tongue next time we meet. You can count on it. " ↑ BioWare (26 September 2008). " Codex: As a member of Sonic's team, Amy lends both speed and strength to the group, using her innate hedgehog speed and her immensely powerful Piko-Piko Hammer to good effect. " ↑ 35. 0 35. 1 Sonic Rivals (PlayStation Portable) United States instruction booklet, p. 8. ↑ media:CS S ↑ 37. 0 37. 1 Sega of America. Archived from the original on 13 June 2004. “ From Your Ultimate Fan: How fast can you go (MPH) and how long would it take you to run around the world once? Also, who could beat you in a race, Knuckles, Tails, Shadow, Cream, Rouge, Amy or Dr. Eggman? / Sonic: I have the ability to instantly accelerate to the speed of sound. That's about 760 MPH at 59* fast, huh? The only character that would really have a chance against me would be Shadow…but then again, I've never lost a race! ” ↑ Sonic Team (February 6, 2004). Sonic Heroes. PlayStation 2. Area/Level: Opening (Team Sonic) ↑ Sonic Unleashed ( PlayStation 3) European instruction booklet, pg. 12. ↑ Sonic Adventure (Dreamcast) North American instruction manual, p. 18. ↑ Audureau, William; Petronille, Marc (1 January 2013). The History of Sonic the Hedgehog. UDON Entertainment. ISBN 978-1926778563. "During the day, he was his usual self, able to run anywhere at the speed of light; but at night, he became a slow and savage "werehog", prone to giving his enemies violent smackdowns. " ↑ Pedigree Books (August 2013). p. 8. "Sonic runs faster that the speed of light and according the Guinness Book of Records, he is officially the fastest video game character of all time! " ↑ Sonic Team, Dimps (November 12, 2010). Area/Level: Asteroid Coaster. " Sonic: Too Easy! / Omega: Data 130% higher than previous entry. Suspected error... / Tails: Nice run, Sonic! / Omega: Impossible... At this rate, light speed will be exceeded. / Sonic: Light speed? That's small time. There's no challenge! / Omega: Does not compute... " ↑ Sonic Rivals 2 (PlayStation Portable) United States instruction booklet, pg. 7. ↑ Sonic's Side Smash, Super Smash Bros. Brawl ↑ 46. 0 46. 1 Sonic Chronicles: The Dark Brotherhood (DS) - Video Insider, Episode 6: Sonic & Knuckles. Youtube. planetnintendoit (17 September 2008). Retrieved on 8 August 2015. “Sonic may not be the strongest, but he is the fastest. Sonic's speed and combat techniques allow him to attack more times in a round that most other characters, which makes up for his lack of strength. ” ↑ Sonic Team (November 19, 1993). Sonic the Hedgehog CD. Sega Mega-CD. Area/Level: Credits. ↑ Sonic Team (March 13, 2009). Sonic and the Black Knight. Nintendo Wii. Cutscene: World Destruction. ↑ Sonic Team (4 November 2011). Sonic Generations. PlayStation 3. Cutscene: The Final Battle!. ↑ Sonic Team (November 19, 1993). Area/Level: Opening sequence. ↑ Sonic Battle ( Game Boy Advance) European instruction booklet, p. 3. ↑ Sonic Team, Sonic Team USA (27 February 2004). Sonic Battle. Gameboy Advance. " Sonic Flare: Sonic's heavy attack. He performs a Downward Kick using break dance moves, which knocks opponents away. " ↑ Super Smash Bros. for Nintendo 3DS and Wii U ↑ Sonic Riders: Zero Gravity ( Wii) European instruction booklet, p. 4. ↑ Sonic's Up Throw, Super Smash Bros. Brawl ↑ Sonic Team (20 February 2007). Sonic and the Secret Rings. Wii. Level: Dinosaur Jungle. " Sonic: Uhh. My quills are starting to tingle... " ↑ Sonic Unleashed (Wii/PlayStation 2)/ Sonic Generations (Console/PC) ↑ Sonic Team (November 15, 2005). Shadow the Hedgehog. GameCube. Area: Westopolis. " Sonic the Hedgehog: To swap your weapon for another weapon that's on the ground, just press the X Button! Personally, I wouldn't be caught dead using those things! " ↑ Sonic Team. Super Sonic's official character profile from Sonic Team (Japanese). Archived from the original on 2008-07-01. Retrieved on 25 June 2008. ↑ Sega of America (February 2004). Archived from the original on 24 January 2004. “: Sonic sure is busy -- how many hours of sleep does he need per night? / Yuji Naka: Hmm, I suppose he sleeps the ordinary eight hours a night or so, because unless he sleeps well, lack of sleep will affect his run... ” ↑ 61. 0 61. 1 61. 2 Black, Fletcher (14 November 2006). "Cast". Sonic the Hedgehog: Official Game Guide. Prima Games. p. 5. ISBN 978-0761555100. ↑ Sonic Colors (Nintendo DS) United Kingdom instruction booklet, p. 3-4 ↑ Sonic Generations (PlayStation 3) instruction manual, pg. 6 ↑ Sonic the Hedgehog (Sega Mega Drive) Japanese instruction manual, pg. 7-10. ↑ Sonic Team, Devil's Details (November 4, 2011) Sonic Generations. PC. Level/Area: Egg Dragoon. " Sonic: No, seriously, we beat this guy every time. It's like it's our job or something! " ↑ Sonic Team (October 18, 2013). Sonic Lost World. Wii U. Level/Area: Tropical Coast. " Sonic: Pfft, yeah well, teaming up with you feels like the end of the world, Eggman. I'm gonna want to take a long shower by the time we're done. " ↑ Prima Development (20 June 2001). "Dr. Robotnik, a. k. a. Eggman". Sonic Adventure 2: Prima's Official Strategy Guide. p. 3. ISBN 978-0761536147. ↑ Sega of America (February 2004). Yuki Naka on Sonic's Past, Present, and Future part 2. Archived from the original on 24 January 2004. “: Did Sonic have a hand in changing Dr. Robotnik's name to Dr. Eggman for the United States games? If so, was he trying to make fun of his nemesis? / Yuji Naka: To tell the truth, his name has not changed. Robotnik is his real name and Eggman is a common name taken after his shape. Possibly, it may have been Sonic, who uttered this alias for the first time! I feel, though, Sonic uses this name affectionately rather than trying to make fun of the doctor. ” ↑ Tails the Fox, Codex, Sonic Chronicles: The Dark Brotherhood ↑ Sonic the Hedgehog 2 (Sega Mega Drive) Japanese instruction manual, pg. 4-8. ↑ 71. 0 71. Miles "Tails" Prower. Retrieved on 26 October 2017. “Tails is a young fox that has a knack for building things. He's as talented as Dr. Eggman, but has yet to discover the true potential of what he really can accomplish. Sonic has taken Tails under his wing and treats him like a younger brother. Tails wants to prove to Sonic that he's someone to be counted on. Besides his ability to fly using his twin tails, he has become an experienced pilot with the "Tornado, " a plane that Sonic helped him build. Tails' fearless character and natural talent with mechanical devices come in handy to help Sonic out of danger. ” ↑ Sonic Team (March 13, 2009). Gallery. Vault 5. [Blacksmith] "His real name is Miles Prower. His nickname is Tails. As Sonic's protégé, he loves to tink with gadgets. He is only 8 years old. " ↑ 73. 0 73. Archived from the original on 13 June 2004. “ JamMai6: Have you ever wished you had a brother? I don't mean Shadow. / Sonic: Well I actually have a little "adopted" brother in Tails. He and I go way back! Ever since I stopped the bullies from teasing him about having two tails, he's been like my shadow, following me on every adventure. He's a really cool inventor and has mad mechanical skills to boot! ” ↑ 74. 0 74. 1 Sonic Heroes ( PlayStation 2) North American instruction manual, pg. 5 ↑ Sonic Team (10 November 2010). Sonic Free Riders. Xbox 360. Area/Level: Dolphin Resort. " Tails: Just make sure you take enough time to tune up your Gear, okay, Sonic? You always leave all the tech work to me. / Sonic: Heh, well of course! I know you'll do it better than anybody else! " ↑ 76. 0 76. 1 Amy Rose the Hedgehog, Codex, Sonic Chronicles: The Dark Brotherhood ↑ Sonic Adventure (Dreamcast) North American instruction manual, p. 24. ↑ Sega of America. Amy Rose. Retrieved on 26 October 2017. “Once Sonic saved Amy from the clutches of Dr. Eggman in Sonic CD, the two became fast friends. Amy is graceful and powerful at the same time and though she often gets into trouble, she is stronger than most give her credit for. She has a big crush on Sonic and wouldn't mind if they became more than friends, but Sonic is too busy saving the world to think about having a girlfriend, let alone a wife and kids! With her Piko Piko Hammer and Tarot Cards, Amy has proven herself a valuable member of Sonic's team. ” ↑ Character Introduction: Hero/ characters for 2P battle. Archived from the original on September 27, 2011. Retrieved on November 30, 2014. ↑ 80. 0 80. 1 Sonic Advance 3 (Game Boy Advance) North American instruction booklet. ↑ Sonic Heroes ( PlayStation 2) North American instruction manual, pg. 8. ↑ Sonic Team, Sonic Team USA (June 2003, 2010). Sonic Adventure. Area/Level: Station Square. " Sonic: I give up! She's so weird! /Ugh, that girl is such a pain! " ↑ Sega of America. Archived from the original on 13 June 2004. “ Dudenc2: Hey Sonic, who is a better friend, Amy Rose, Cream, Knuckles, or Tails? / Sonic: They're all my friends…I like them all, but that Amy sure can be a pain…sometimes or should I say most of the time! ” ↑ Sonic Riders: Zero Gravity (Wii) European instruction booklet, pg. 3. ↑ Prima Development (20 June 2001). "Amy Rose". ISBN 978-0761536147. ↑ Sonic Team (December 9, 2008). Sonic Unleashed. Area/Level: Spagonia:" Amy Rose: I still can't believe it's you inside that... THING. But! No matter the package, you're still my Sonic, Sonic! " ↑ Sega of America. Metal Sonic. Retrieved on 26 October 2017. “Metal Sonic was created by the evil genius, Dr. Eggman, and is one of Sonic's earliest foes. He is modeled with extreme accuracy after our blue hero, giving him the ability to predict Sonic's moves and match his great speed. The red-eyed Badnik first appeared in Sonic CD in 1993. ” ↑ Sonic the Hedgehog CD (Sega Mega-CD) Japanese instruction manual. ↑ Backbone Entertainment, Sega Studio USA (December 7, 2007). Sonic Rivals 2. PlayStation Portable. Level/area: Neon Palace Zone. " Sonic: I got a bad feeling about this, Tails! Whenever Metal Sonic's involved, it always means trouble! " ↑ Backbone Entertainment, Sega Studio USA (December 1, 2006). Sonic Rivals. Level/area: Death Yard Zone. " Sonic: What, that lame robot copy of yours again? You really need to get a hold of some better toys, you know. / Eggman: Heh heh heh... The previous Metal Sonic was able to capture data from your last match... Data I was able to recover! I've already upgraded this new model with that data so that it'll be wise to your little tricks. This time, it's YOU who's going to get sent to the junkyard, Sonic! / Sonic: A copy is still just a copy! It'll never be able to top the original! ↑ SEGA (23 June 2016). "A red echidna that boasts some serious muscle, Knuckles is what one might call "best frenemies" with Sonic. " ↑ Sega of America. Knuckles the Echidna. Retrieved on 26 October 2017. “Knuckles was born alone on Angel Island, brought into this world to defend the Master Emerald. That is Knuckles' destiny and fate. If Sonic exemplifies the wind, then Knuckles is the mountain: stern and unmovable. Knuckles is quick to anger, but cool and determined in battle. Even though he considers Sonic his friend, the disposition of the Master Emerald is his ultimate concern. His determination to protect the gem from harm or ill use is set in stone and is unshakable. He is often envious of the adventurous lifestyle Sonic lives and the fame that has followed from Sonic's deeds, but Knuckles is well known in his own right, as a treasure hunter versed in the martial arts. ” ↑ 93. 0 93. 1 Knuckles the Echidna, Codex, Sonic Chronicles: The Dark Brotherhood ↑ 94. 0 94. 1 Sonic Advance 3 Japanese website (Japanese). Retrieved on 1 May 2015. ↑ Sonic Team (February 6, 2004). Area: Final Fortress. " Knuckles: Boy, talk about cutting it close... / Sonic: Eeh, not really. / Knuckles: Come on, tell me you weren't scared. If it wasn't for us, you wouldn't of had a chance! / Sonic: Well, maybe you're right. Thanks Knuckles. ↑ Sonic Heroes (PlayStation 2) North American instruction manual, pg. 6. ↑ Shadow's Profile, Shadow the Hedgehog ↑ Sonic Team (March 13, 2009). [Lancelot] "His real name is Shadow the Hedgehog. He is a black hedgehog and he is is fast like Sonic. Though Sonic's rival, he is also a comrade. " ↑ Sonic Team (May 3, 2002). Sonic Adventure 2: Battle. " Shadow the Hedgehog: You never cease to surprise me blue hedgehog. I thought that the capsule you were in exploded in space. / Sonic the Hedgehog: You know, what can I say... I die hard! You actually saved me, you know. / Shadow the Hedgehog: It was a Chaos Emerald, wasn't it? But, there's no way you could have activated the Chaos Control using an Emerald that was fake. So, there's more to you than just looking like me. What are you anyway? / Sonic the Hedgehog: What you see is what you get! Just a guy who loves adventure! I'm Sonic the Hedgehog! " ↑ 100. 0 100. 1 Shadow the hedgehog, Codex, Sonic Chronicles: The Dark Brotherhood ↑ "Shadow is an artificial life form, created by Dr. Eggman's grandfather. His initial hatred of Sonic has now developed into a friendly rivalry", Sonic & Sega All-Stars Racing. ↑ Sonic Team, Dimps (November 12, 2010). " Shadow: I'm happy to leave the racing around all day to them, thanks. / E-123 Omega: Unable to process. According to data, your ability equals Sonic's. " ↑ Sonic Central: Since Shadow is Sonic's enemy, what does this game mean for Sonic? Is he your main enemy in this game? How does Robotnik fit into things? / Sonic Team: Shadow is more of a nemesis to Sonic rather than a true enemy; they may be adversaries but there is a mutual respect between the two of them. ↑ Sonic Team, Sonic Team USA (May 3, 2002). Nintendo GameCube. Area/Level: Finalizard. " Sonic: Shadow, I understand. You're unstoppable. Let's destroy this creature now! Everyone is waiting for us back on earth! " ↑ Sonic Team, Sonic Team USA (May 3, 2002). Area/Level: Ending sequence. " Rouge: Do you really think... that the professor created Shadow to carry out the revenge on all those who live there, on earth? / Sonic: He was what he was. A brave and heroic hedgehog, who gave his life to save his planet. Shadow the Hedgehog... " ↑ Sonic Team, Sega Studios USA (November 18, 2005). PlayStaion 2. Area/Level: Sonic and Diablon (Final Haunt). " Sonic: Shadow! Why are you siding with those black creature?! / Shadow: Siding with them? You're joking, right? I'm just siding to whoever goes up against you. This time, you're going down, Sonic! / Sonic: If that's how it's gonna be, Shadow, then bring it on! / Shadow: Just say when" ↑ Sonic Team, Sega Studios USA (November 18, 2005). Area/Level: Sonic and Diablon (Black Comet). " Shadow: Finally... I've got ALL the Chaos Emeralds! / Sonic: Shadow... Why... why are you siding with them? " ↑ Sonic Team, Sega Studios USA (November 18, 2005). I've got ALL the Chaos Emeralds! / Sonic: Man... I didn't think you had it in ya. " ↑ Sonic Team (February 25, 2015). Sonic Runners. iOS. Area/Level: Birthday on Windy Hill. " Sonic the Hedgehog: Shadow's never going to change. Still, it was good to see him, however briefly. Now, let's keep moving! " ↑ Sonic Advance 3 Japanese website. Retrieved on 1 May 2015. ↑ Mario & Sonic at the London 2012 Olympic Games ↑ "Blaze the cat, another one of Sonic's friends, is an All-Around competitor. As her name indicates, she also possesses no small amount of speed and will be a formidable contender in events like the vault. " - Blaze the Cat's profile in Mario & Sonic at the Olympic Games ↑ File:Blaze profile ↑ Sonic Team, Dimps (September 14, 2007). Sonic Rush Adventure. Level/area: Machine Labyrinth. " Marine the Raccoon: Sonic, you were tops! Since you're my best pupil, I'll let you 'ave a go at bein' leader when I step down. " ↑ Sonic Team, Dimps (September 14, 2007). Level/area: Ending. " Marine the Raccoon: Sonic... Tails... / [... ] / Th... thanks, guys. You're the best mates ever. " Infinite: Well, looks who's back from the dead: The Little Blue savior. But what's that I smell? You reek of fear. Glad to see I left an impression. / Sonic: That's not fear. I ran all the way over here. And you haven't left an impression. I don't know anything about you, not even your name! / Infinite: You may call me, 'Infinite' in the brief moments that remain to you. / Sonic: Oh, great! See, Infinite? Now we're getting to know each other. So, what's your favorite color? Do you like long romantic walks on the beach? What's the source of your power? You can skip the first two questions if you'd like. / Infinite: The source of my power is none of your concern. / Sonic: Sorry, but you've just GOT to share the secret of your power with me, I insist!! / Infinite: Your insistence is futile! " ↑ Sonic Team (November 7, 2017). " Infinite: Still thrashing around, I see... you filthy little sewer rat! / Sonic: Haven't you seen a hedgehog before? C'mon, I'll show you my spines! " ↑ Sonic Team (November 7, 2017). Area/Level: Eggman Empire Fortress: Vs. " Sonic: Wrong, loser! The things that can't be defeated are heart, soul, and the bonds of friendship. 3 things you and your Counterfeit Cronies lack! " ↑ Sonic Team (November 7, 2017). Area/Level: Vs. " Sonic: Hey don't be scared. This is your moment to shine. /... / Sonic: Keep going. Don't let your fear own you! " ↑ Sonic Team (November 7, 2017). Level/Area: Ending sequence. " Sonic: Hey, you taking off, too? I was thinking the same thing. Ya gonna keep moving forward, no matter what, yeah? Heh, you and I aren't so different. See ya later, buddy! " ↑ 121. 0 121. 1 (June 1996) " Sonic the Fighters " (in Japanese). Gamest No. 173, pg. 40. Retrieved 15 July 2018. Sonic the Hedgehog characters.

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WOW NOW IS SONIC FIRST WAS POKÉMON! NOW IS SONIC. Your Amy has evolved to sound like Amy. (P.S. Congrats on 200k subs. “Sonic goes threw lots of phases! Including sword, ware wolf, P.O.W. And Bandana which the fans have decided is the most egregious of these somehow... Mario - Sonic - Dragon - Pac Man - Tank - Ninja - Pokemon - Bomberman - Tetris - Contra - Doraemon - Racing - Football - Soccer - Fighting - Fighter - Blocks - Pinball - Snake - Space Invaders - Chess - Mario Bros - Fire Emblem - Harvest Moon We aim to bring you the best classic games. Play the old Sega, Nintendo, Gameboy, SNES, NES, GBA, GBX. Classics games online in your browser using flash emulator. © Contact Privacy Car Games Classic Games is a 100% free online arcade games website.

I'm happy to see cyclops in this movie. Following similar retro consoles from Nintendo and Sony, Sega is bringing its 1990s Mega Drive back with 40 games, including Sonic Published: 1 Apr 2019 The famous Sega video game character will reportedly be brought to the big screen with a combination of CGI animation and live action Published: 31 Oct 2016 Sonic Boom is the latest hedgehog monstrosity to disappoint and infuriate fans, but there’s one way to save this spiky legend Published: 26 Nov 2014 Sega's mascot – a blue hedgehog capable of reaching supersonic speeds – will be the star of a feature film mixing CGI and live action Published: 11 Jun 2014 The image of Sonic's spiky hero has been obsessively appropriated and customised – but can he escape from his past, or the strange attentions of his followers? By Leigh Alexander Published: 4 Apr 2014 Sony Pictures has apparently greenlit a movie about the early nineties rivalry between gaming giants Sega and Nintendo. It’s about time someone recognised this key period in modern cultural history Published: 25 Feb 2014.

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